Computational Infrastructure Materials for the Networked & Interactive Built Environment
This talk will introduce "computational infrastructure materials" that enable us to build energy-efficient sensing, actuation, and communication in the networked physical infrastructure (e.g., buildings, sidewalks) forms. Specifically, I will talk about how to enable our infrastructure materials (e.g., concrete, wood, composites) to do computation: (1) as they bear large amounts of forces (~4000 lbs) (2) enable battery-free sensing and activity recognition in long distances (~70km), (3) actuate large-structures in response to user interaction and (4) enable battery-free wireless communication. Taken together, these capabilities in infrastructure materials enable a range of applications in the built environment, such as digital buildings, accessibility, and ultimately towards creating sustainable and resilient cyber-physical infrastructure for human interaction. I will conclude by discussing open problems and challenges for this emerging research area.
Bio: Sai Swaminathan is a Ph.D. Candidate at the Human-Computer Interaction Institute in the School of Computer Science of Carnegie Mellon University. He is advised by Scott Hudson in the DevLab. He works at the intersection of Human-Computer Interaction, Ubiquitous Computing, and Computational Materials. He has published award-winning work at top-tier HCI venues, including ACM CHI, IMWUT (UbiComp), UIST, and CSCW. His work has also been featured in news outlets such as the New Scientist, Makezine, and HacksterIO. He has worked at numerous research institutions such as the Manufacturing Science group at Oakridge National Lab (ORNL), Microsoft Research, INRIA, and Xerox Research. You can find out more about him at www.saiganesh.net
This talk will be live-streamed for the Princeton University community at https://mediacentrallive.princeton.edu/
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