Szymon Rusinkiewicz [Picture]
Office CS building, room 406
Email smr at princeton
Phone +1 609 258 7479
Fax +1 609 258 1771
Address   Department of Computer Science
Princeton University
35 Olden St.
Princeton, NJ  08540-5233
Teaching
AY 2014-2015 On sabbatical

 Older classes...

Spring, 2014 COS/ART/HLS 496 - Modeling the Past - Technologies and Excavations in Polis, Cyprus
Fall, 2013 COS 323 - Computing for the Physical and Social Sciences
Spring, 2013 COS 598A - 3D Capture and Fabrication
Fall, 2012 COS 323 - Computing for the Physical and Social Sciences
Spring, 2012 COS 426 - Computer Graphics
Spring, 2012 COS/ART/HLS 495 - Modeling the Past - Technologies and Excavations in Polis, Cyprus
Fall, 2011 COS 429 - Computer Vision
Spring, 2011 COS 426 - Computer Graphics
Fall, 2010 COS 323 - Computing for the Physical and Social Sciences
Spring, 2010 COS 226 - Algorithms and Data Structures (Preceptor)
Fall, 2009 COS 429 - Computer Vision
Spring, 2008 COS 226 - Algorithms and Data Structures (Preceptor)
Fall, 2007 COS 597B - Reading and Writing Papers in Computer Graphics
Spring, 2007 COS/HLS 598C - Reconstructing the Thera Frescoes
Fall, 2006 FRS 123 - Technology in Art and Cultural Heritage
Spring, 2006 COS 323 - Computing for the Physical and Social Sciences
Fall, 2005 COS 429 - Computer Vision
Spring, 2005 COS 323 - Computing for the Physical and Social Sciences
Fall, 2004 COS 526 - Advanced Computer Graphics
Spring, 2004 COS 429 - Computer Vision
Fall, 2003 COS 526 - Advanced Computer Graphics
Spring, 2003 COS 496 - Computer Vision
Fall, 2002 COS 597B - 3D Photography
Spring, 2002 COS 496 - Computer Vision
Fall, 2001 COS 597D - Sensing for Graphics
Research

I am professor in the Computer Science Department and a member of the Princeton Computer Graphics Group and PIXL. My work focuses on the interface between computers and the visual and tangible world: acquisition, representation, analysis, and fabrication of 3D shape, motion, surface appearance, and scattering. I am interested in algorithms for processing geometry and reflectance, including registration, matching, completion, hierarchical decomposition, symmetry analysis, sampling, and depiction. Applications of this work include documentation of cultural heritage artifacts and sites, appearance and performance capture for digital humans, and depiction through line drawings and non-photorealistic shading models.

Publications

  Recent

   Older...

Other Writings, Tutorials, Pictures, etc.
Software
  • Xshade is an implementation of Exaggerated Shading.
  • RTSC is a sample implementation of Real-Time Suggestive Contours.
  • trimesh2 is a library and a set of utilities for reading, writing, and manipulating 3D triangle meshes. An older version is also available.
  • qsplat is a multiresolution point rendering system for large scanned models.
  • bv is a browser for various analytical BRDF models.
Students and Collaborators

Current Ph.D. advisees:

Others at Princeton:

Past Ph.D. advisees:

Past Masters advisees:

  • Siyu Liu
  • Tobechukwu Nwanna

Past postdocs:

Other collaborators:


Princeton University