COS-461 Assignments: HTTP Proxy


Assignment 2: HTTP Proxy

Contents

Overview

In this assignment, you will implement a simple web proxy that passes requests and data between a web client and a web server. This will give you a chance to get to know one of the most popular application protocols on the Internet- the Hypertext Transfer Protocol (HTTP)v. 1.0- and give you an introduction to the Berkeley sockets API. When you're done with the assignment, you should be able to configure your web browser to use your personal proxy server as a web proxy.

Introduction: The Hypertext Transfer Protocol

The Hypertext Transfer Protocol or (HTTP) is the protocol used for communication on this web. That is, it is the protocol which defines how your web browser requests resources from a web server and how the server responds. For simplicity, in this assignment we will be dealing only with version 1.0 of the HTTP protocol, defined in detail in RFC 1945. You should read through this RFC and refer back to it when deciding on the behavior of your proxy.

HTTP communications happen in the form of transactions, a transaction consists of a client sending a request to a server and then reading the response. Request and response messages share a common basic format:


For most common HTTP transactions, the protocol boils down to a relatively simple series of steps (important sections of RFC 1945 are in parenthesis):

  1. A client creates a connection to the server.
  2. The client issues a request by sending a line of text to the server. This request line consists of a HTTP method (most often GET, but POST, PUT, and others are possible), a request URI (like a URL), and the protocol version that the client wants to use (HTTP/1.0). The message body of the initial request is typically empty. (5.1-5.2, 8.1-8.3, 10, D.1)
  3. The server sends a response message, with its initial line consisting of a status line, indicating if the request was successful. The status line consists of the HTTP version (HTTP/1.0), a response status code (a numerical value that indicates whether or not the request was completed successfully), and a reason phrase, an English-language message providing description of the status code. Just as with the the request message, there can be as many or as few header fields in the response as the server wants to return. Following the CRLF field separator, the message body contains the data requested by the client in the event of a successful request. (6.1-6.2, 9.1-9.5, 10)
  4. Once the server has returned the response to the client, it closes the connection.

It's fairly easy to see this process in action without using a web browser. From a Unix prompt, type:

telnet www.yahoo.com 80

This opens a TCP connection to the server at www.yahoo.com listening on port 80- the default HTTP port. You should see something like this:

Trying 69.147.125.65...
Connected to any-fp.wa1.b.yahoo.com.
Escape character is '^]'.

type the following:

GET http://www.yahoo.com/ HTTP/1.0

and hit enter twice. You should see something like the following:

HTTP/1.0 200 OK
Date: Tue, 16 Feb 2010 19:21:24 GMT
(More HTTP headers...)
Content-Type: text/html; charset=utf-8

<html><head>
<title>Yahoo!</title>
(More HTML follows)

There may be some additional pieces of header information as well- setting cookies, instructions to the browser or proxy on caching behavior, etc. What you are seeing is exactly what your web browser sees when it goes to the Yahoo home page: the HTTP status line, the header fields, and finally the HTTP message body- consisting of the HTML that your browser interprets to create a web page. You may notice here that the server responds with HTTP 1.1 even though you requested 1.0. Some web servers refuse to serve HTTP 1.0 content.


HTTP Proxies

Ordinarily, HTTP is a client-server protocol. The client (usually your web browser) communicates directly with the server (the web server software). However, in some circumstances it may be useful to introduce an intermediate entity called a proxy. Conceptually, the proxy sits between the client and the server. In the simplest case, instead of sending requests directly to the server the client sends all its requests to the proxy. The proxy then opens a connection to the server, and passes on the client's request. The proxy receives the reply from the server, and then sends that reply back to the client. Notice that the proxy is essentially acting like both a HTTP client (to the remote server) and a HTTP server (to the initial client).

Why use a proxy? There are a few possible reasons:

Links:

Assignment Details

The Basics

Your first task is to build a basic web proxy capable of accepting HTTP requests, forwarding requests to remote (origin) servers, and returning response data to a client. The proxy does NOT need to handle concurrent requests, i.e. no need for threaded, forked, or event-based non-blocking operation. Rather, the proxy should handle requests sequentially. You will only be responsible for implementing the GET method. All other request methods received by the proxy should elicit a "Not Implemented" (501) error (see RFC 1945 section 9.5 - Server Error).

This assignment can be completed in either C or C++. It should compile and run (using g++) without errors or warnings from the FC 010 cluster, producing a binary called proxy that takes as its first argument a port to listen from. Don't use a hard-coded port number.

You shouldn't assume that your server will be running on a particular IP address, or that clients will be coming from a pre-determined IP.

Listening

When your proxy starts, the first thing that it will need to do is establish a socket connection that it can use to listen for incoming connections. Your proxy should listen on the port specified from the command line and wait for incoming client connections. Once a client has connected, the proxy should read data from the client and then check for a properly-formatted HTTP request. Specifically, the proxy should ensure that the request contains a valid request line:

<METHOD> <URL or PATH> <HTTP VERSION>
And a Host header, if the specified resource is a PATH:
Host: <HOSTNAME>
All other headers just need to be properly formatted:
<HEADER NAME>: <HEADER VALUE>
An invalid request from the client should be answered with an appropriate error code, i.e. "Bad Request" (400) or "Not Implemented" (501) for valid HTTP methods other than GET. See the note on network programming for more guidelines on how to handle real world clients and semi-valid requests.

Parsing the URL

Once the proxy sees a valid HTTP request, it will need to parse the requested URL. The proxy needs at most three pieces of information: the requested host and port, and the requested path. See the URL (7) manual page for more info. You will need to parse the URL (absolute or relative) specified in the request line. Note that since a relative URL request, i.e. (/) does not include a hostname it must include the Host header in addition to the standard request line. Otherwise the proxy will not know where to retrieve the original resource. If the hostname, indicated in either the absolute URL or in the Host header, does not have a port specified, use the default HTTP port 80.

Getting Data from the Remote Server

Once the proxy has parsed the URL, it can make a connection to the requested host (using the appropriate remote port, or the default of 80 if none is specified) and send the HTTP request for the appropriate resource. The proxy should always send the request in the relative URL + Host header format regardless of how the request was received from the client:

Accept from client:

GET http://www.princeton.edu/ HTTP/1.0
or
GET / HTTP/1.0
Host: www.princeton.edu
Send to remote server:
GET / HTTP/1.0
Host: www.princeton.edu
(Additional client specified headers, if any...)

Returning Data to the Client

After the response from the remote server is received, the proxy should send the response message (as-is) to the client via the appropriate socket. Once the transaction is complete, the proxy should close the connection to the client. Note: the proxy should terminate the connection to the remote server once the response has been fully received. For HTTP 1.0, the remote server will terminate the connection once the transaction is complete.

Testing Your Proxy

Run your client with the following command:

./proxy <port>, where port is the port number that the proxy should listen on. As a basic test of functionality, try requesting a page using telnet:

telnet localhost <port>
Trying 127.0.0.1...
Connected to localhost.localdomain (127.0.0.1).
Escape character is '^]'.
GET http://www.google.com/ HTTP/1.0

If your proxy is working correctly, the headers and HTML of the Google homepage should be displayed on your terminal screen. Notice here that we request the absolute URL (http://www.google.com/) instead of just the relative URL (/). Again, your proxy should support both of these formats from the client, and only send the relative URL format along with a Host header. A good sanity check of proxy behavior would be to compare the HTTP response (headers and body) obtained via your proxy with the response from a direct telnet connection to the remote server.

For a slightly more complex test, you can configure your web browser to use your proxy server as its web proxy. See the section below for details.

Configuring a Web Browser to Use a Proxy

A Caveat

If you write a single-threaded proxy server, you will probably see some problems when you use your proxy with a standard web browser. Because a web browser like Firefox or IE issues multiple HTTP requests for each URL you request (for instance, to download images and other embedded content), a single-threaded proxy will likely miss some requests, resulting in missing images or other minor errors. That's OK. You are not required to use threading in this assignment. As long as your proxy works correctly for a simple HTML document (like, for instance, this assignment page) and follows the RFC, you can still receive all the points for this assignment.

Firefox

Version 3.x:

  1. Select Tools->Options (or Edit->Preferences) from the menu.
  2. Click on the 'Advanced' icon in the Options dialog.
  3. Select the 'Network' tab, and click on 'Settings' in the 'Connections' area.
  4. Select 'Manual Proxy Configuration' from the options available. In the boxes, enter the hostname and port where proxy program is running.

Earlier Versions:

  1. Upgrade your browser. You're vulnerable to security threats.

To stop using the proxy server, select 'No Proxy' in the connection settings dialog.


Configuring Firefox to use HTTP/1.0

Because Firefox defaults to using HTTP/1.1 and your proxy speaks HTTP/1.0, there are a couple of minor changes that need to be made to Firefox's configuration. Fortunately, Firefox is smart enough to know when it is connecting through a proxy, and has a few special configuration keys that can be used to tweak the browser's behavior.

  1. Type 'about:config' in the title bar.
  2. In the search/filter bar, type 'network.http.proxy'
  3. You should see three keys: network.http.proxy.keepalive, network.http.proxy.pipelining, and network.http.proxy.version.
  4. Set keepalive to false. Set version to 1.0. Make sure that pipelining is set to false.

Internet Explorer

Take a look at this page for complete instructions on enabling a proxy for various versions of Internet Explorer.

You should also do the following to make Internet Explorer work in a HTTP 1.0 compatible mode with your proxy:

  1. Under Internet Options, select the 'Advanced' tab.
  2. Scroll down to HTTP 1.1 Settings. Uncheck 'Use HTTP 1.1 through proxy connections'.

Socket Programming

In order to build your proxy you will need to learn and become comfortable programming sockets. The Berkeley sockets library is the standard method of creating network systems on Unix. There are a number of functions that you will need to use for this assignment:

You can find the details of these functions in the Unix man pages (most of them are in section 2) and in the Stevens Unix Network Programming book, particularly chapters 3 and 4. Other sections you may want to browse include the client-server example system in chapter 5 (you will need to write both client and server code for this assignment) and the name and address conversion functions in chapter 9.


Links:

Grading

You should submit your completed proxy by the date posted on the course website to Blackboard. You will need to submit a tarball file containing the following:

Your tarball should be named cos461_ass2_USERNAME.tgz where USERNAME is your username. The sample Makefile in the skeleton zip file we provide will make this tarball for you with the make tar command.

Your proxy will be graded out of ten points, with the following criteria:

  1. When running make on your assignment, it should compile without errors or warnings on the FC 010 cluster machines and produce a binary named proxy. The first command line argument should be the port that the proxy will listen from.
  2. Your proxy should run silently- any status messages or diagnostic output should be off by default.
  3. You can complete the assignment in either C or C++.
  4. Your proxy should work with both Firefox and Internet Explorer.
  5. We'll first check that your proxy works correctly with a small number of major web pages, using the same script that we've given you to test your proxy. If your proxy passes all of these 'public' tests, you will get 6 of the possible points.
  6. We'll then check a number of additional URLs and transactions that you will not know in advance. If your proxy passes all of these tests, you get 2 additional points. These tests will check the overall robustness of your proxy, and how you handle certain edge cases. This may include sending your proxy incorrectly formed HTTP requests, large transfers, etc.
  7. Well written (good abstraction, error checking, readability) and well commented code will get 2 additional points, for a total of 10.
  8. The first student to submit a proxy that scores a perfect 10 will win a prize!

There will also be some sort of prize for the best extension to the proxy. Adding an extension will not change your grade. Take a look below for some hints about possible extensions that you can add to the proxy.

As mentioned above you are not required to implement a multi-threaded proxy for this assignment. If you write a single-threaded client, you may see errors when using your proxy with a standard web browser, but that's OK. As long as your proxy works correctly for single HTTP transactions (for instance, try telnetting to to the port the proxy is running from and requesting a single HTML document) you can still receive all the possible points for this assignment.

A Note on Network Programming

Writing code that will interact with other programs on the Internet is a little different than just writing something for your own use. The general guideline often given for network programs is: be lenient about what you accept, but strict about what you send. That is, even if a client doesn't do exactly the right thing, you should make a best effort to process their request if it is possible to easily figure out their intent. On the other hand, you should ensure that anything that you send out conforms to the published protocols as closely as possible. If an incoming request has a single field out of whack (such as sending you a request using HTTP 0.9 or 1.1), uses non-standard line terminators (some clients only send \r instead of the standard \r\n), or does something you don't quite expect with HTTP headers, you should still handle the request rather than dropping the request, i.e. clean up the request by removing/replacing the offending fields with the appropriate values before sending it off. Pay attention to parts of the RFC that specify areas where not all clients may conform exactly to what you expect. We'll be looking for this kind of interoperability in both the second round of tests that we run and in the style portion of your grade.

When in doubt, try to follow the behavior specified in RFC 1945. Also, check the FAQ for more specific guidelines.


Last updated: Thu Oct 10 11:00:01 -0400 2013