COS-597B, Fall 2008: Systems and Networking for Virtual Worlds

Latest Announcements

10/10: Class rescheduled
Friday's class is moved to Monday (10/13) from 12:00-2:00pm. Same room as usual.
9/12: Welcome
Create a character and explore Second Life in preparation for the first class.

See all announcements

Overview

Virtual worlds (VWs) are networked virtual environments writ large, simulating interactions between users' avatars in three-dimensional spaces. They fall across the spectrum of interaction, from highly-configurable social environments such as Second Life, to massive multiplayer online role-playing games (MMORPGs) such as World of Warcraft.

This graduate seminar will consider the systems and networking aspects of building such services, with a special focus on consistency, scalability, optimizations for massive environments, security, and service federation. A few selected topics may include non-systems material, such as user content creation.

Students will be required to read related research literature, with a special eye on applying proposed techniques and architectures to the VW setting. Open to both graduate students and advanced undergraduate students, but some systems and/or networking background is required.

Information


Instructor

NameEmailOfficeTelephoneHours
Mike Freedman 208 8-9179 By appointment


Last updated: Tue Oct 07 18:05:16 -0400 2008 [validate xhtml]