Brief description

A computer science graduate school survival guide, intended for prospective or novice graduate students. This guide describes what I wish I had known at the start of graduate school but had to learn the hard way instead. It focuses on mental toughness and the skills a graduate student needs. The guide also discusses finding a job after completing the Ph.D. and points to many other related web pages.


"So long, and thanks for the Ph.D.!"

a.k.a.

"Everything I wanted to know about C.S. graduate school
at the beginning but didn't learn until later."

The 4th guide in the Hitchhiker's guide trilogy
(and if that doesn't make sense, you obviously have not read Douglas Adams)

by Ronald T. Azuma

v. 1.08

Original version 1997, last revised January 2003


Introduction


Why get a Ph.D.?

Academia is a business Graduate school is a different ballgame Initiative Tenacity Flexibility Interpersonal skills Organizational skills Communications skills Choosing an adviser and a committee Balance and Perspective The Ph.D. job hunt Conclusion Other Related Guides Recommended Reading
Last updated: Fri January 3, 2003

Questions? Mail to azuma@HRL.com

Return to Ron Azuma's page of guides on CS graduate school

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Copyright 1997-2003, Ronald T. Azuma, except for portions excerpted from elsewhere