(** * Imp: Simple Imperative Programs *) (** In this chapter, we take a more serious look at how to use Coq as a tool to study other things. Our case study is a _simple imperative programming language_ called Imp, embodying a tiny core fragment of conventional mainstream languages such as C and Java. Here is a familiar mathematical function written in Imp. Z := X; Y := 1; while Z <> 0 do Y := Y * Z; Z := Z - 1 end *) (** We concentrate here on defining the _syntax_ and _semantics_ of Imp; later, in _Programming Language Foundations_ (_Software Foundations_, volume 2), we develop a theory of _program equivalence_ and introduce _Hoare Logic_, a popular logic for reasoning about imperative programs. *) Set Warnings "-notation-overridden,-parsing,-deprecated-hint-without-locality". From Coq Require Import Bool.Bool. From Coq Require Import Init.Nat. From Coq Require Import Arith.Arith. From Coq Require Import Arith.EqNat. Import Nat. From Coq Require Import Lia. From Coq Require Import Lists.List. Import ListNotations. From Coq Require Import Strings.String. From LF Require Import Maps. Set Default Goal Selector "!". (* ################################################################# *) (** * Arithmetic and Boolean Expressions *) (** We'll present Imp in three parts: first a core language of _arithmetic and boolean expressions_, then an extension of these with _variables_, and finally a language of _commands_ including assignment, conditionals, sequencing, and loops. *) (* ================================================================= *) (** ** Syntax *) Module AExp. (** These two definitions specify the _abstract syntax_ of arithmetic and boolean expressions. *) Inductive aexp : Type := | ANum (n : nat) | APlus (a1 a2 : aexp) | AMinus (a1 a2 : aexp) | AMult (a1 a2 : aexp). Inductive bexp : Type := | BTrue | BFalse | BEq (a1 a2 : aexp) | BNeq (a1 a2 : aexp) | BLe (a1 a2 : aexp) | BGt (a1 a2 : aexp) | BNot (b : bexp) | BAnd (b1 b2 : bexp). (** In this chapter, we'll mostly elide the translation from the concrete syntax that a programmer would actually write to these abstract syntax trees -- the process that, for example, would translate the string ["1 + 2 * 3"] to the AST APlus (ANum 1) (AMult (ANum 2) (ANum 3)). The optional chapter [ImpParser] develops a simple lexical analyzer and parser that can perform this translation. You do not need to understand that chapter to understand this one, but if you haven't already taken a course where these techniques are covered (e.g., a course on compilers) you may want to skim it. *) (** For comparison, here's a conventional BNF (Backus-Naur Form) grammar defining the same abstract syntax: a := nat | a + a | a - a | a * a b := true | false | a = a | a <> a | a <= a | a > a | ~ b | b && b *) (** Compared to the Coq version above... - The BNF is more informal -- for example, it gives some suggestions about the surface syntax of expressions (like the fact that the addition operation is written with an infix [+]) while leaving other aspects of lexical analysis and parsing (like the relative precedence of [+], [-], and [*], the use of parens to group subexpressions, etc.) unspecified. Some additional information -- and human intelligence -- would be required to turn this description into a formal definition, e.g., for implementing a compiler. The Coq version consistently omits all this information and concentrates on the abstract syntax only. - Conversely, the BNF version is lighter and easier to read. Its informality makes it flexible, a big advantage in situations like discussions at the blackboard, where conveying general ideas is more important than nailing down every detail precisely. Indeed, there are dozens of BNF-like notations and people switch freely among them -- usually without bothering to say which kind of BNF they're using, because there is no need to: a rough-and-ready informal understanding is all that's important. It's good to be comfortable with both sorts of notations: informal ones for communicating between humans and formal ones for carrying out implementations and proofs. *) (* ================================================================= *) (** ** Evaluation *) (** _Evaluating_ an arithmetic expression produces a number. *) Fixpoint aeval (a : aexp) : nat := match a with | ANum n => n | APlus a1 a2 => (aeval a1) + (aeval a2) | AMinus a1 a2 => (aeval a1) - (aeval a2) | AMult a1 a2 => (aeval a1) * (aeval a2) end. Example test_aeval1: aeval (APlus (ANum 2) (ANum 2)) = 4. Proof. reflexivity. Qed. (** Similarly, evaluating a boolean expression yields a boolean. *) Fixpoint beval (b : bexp) : bool := match b with | BTrue => true | BFalse => false | BEq a1 a2 => (aeval a1) =? (aeval a2) | BNeq a1 a2 => negb ((aeval a1) =? (aeval a2)) | BLe a1 a2 => (aeval a1) <=? (aeval a2) | BGt a1 a2 => negb ((aeval a1) <=? (aeval a2)) | BNot b1 => negb (beval b1) | BAnd b1 b2 => andb (beval b1) (beval b2) end. (* ================================================================= *) (** ** Optimization *) (** We haven't defined very much yet, but we can already get some mileage out of the definitions. Suppose we define a function that takes an arithmetic expression and slightly simplifies it, changing every occurrence of [0 + e] (i.e., [(APlus (ANum 0) e]) into just [e]. *) Fixpoint optimize_0plus (a:aexp) : aexp := match a with | ANum n => ANum n | APlus (ANum 0) e2 => optimize_0plus e2 | APlus e1 e2 => APlus (optimize_0plus e1) (optimize_0plus e2) | AMinus e1 e2 => AMinus (optimize_0plus e1) (optimize_0plus e2) | AMult e1 e2 => AMult (optimize_0plus e1) (optimize_0plus e2) end. (** To gain confidence that our optimization is doing the right thing we can test it on some examples and see if the output looks OK. *) Example test_optimize_0plus: optimize_0plus (APlus (ANum 2) (APlus (ANum 0) (APlus (ANum 0) (ANum 1)))) = APlus (ANum 2) (ANum 1). Proof. reflexivity. Qed. (** But if we want to be certain the optimization is correct -- that evaluating an optimized expression _always_ gives the same result as the original -- we should prove it! *) Theorem optimize_0plus_sound: forall a, aeval (optimize_0plus a) = aeval a. Proof. intros a. induction a. - (* ANum *) reflexivity. - (* APlus *) destruct a1 eqn:Ea1. + (* a1 = ANum n *) destruct n eqn:En. * (* n = 0 *) simpl. apply IHa2. * (* n <> 0 *) simpl. rewrite IHa2. reflexivity. + (* a1 = APlus a1_1 a1_2 *) simpl. simpl in IHa1. rewrite IHa1. rewrite IHa2. reflexivity. + (* a1 = AMinus a1_1 a1_2 *) simpl. simpl in IHa1. rewrite IHa1. rewrite IHa2. reflexivity. + (* a1 = AMult a1_1 a1_2 *) simpl. simpl in IHa1. rewrite IHa1. rewrite IHa2. reflexivity. - (* AMinus *) simpl. rewrite IHa1. rewrite IHa2. reflexivity. - (* AMult *) simpl. rewrite IHa1. rewrite IHa2. reflexivity. Qed. (* ################################################################# *) (** * Coq Automation *) (** The amount of repetition in this last proof is a little annoying. And if either the language of arithmetic expressions or the optimization being proved sound were significantly more complex, it would start to be a real problem. So far, we've been doing all our proofs using just a small handful of Coq's tactics and completely ignoring its powerful facilities for constructing parts of proofs automatically. This section introduces some of these facilities, and we will see more over the next several chapters. Getting used to them will take some energy -- Coq's automation is a power tool -- but it will allow us to scale up our efforts to more complex definitions and more interesting properties without becoming overwhelmed by boring, repetitive, low-level details. *) (* ================================================================= *) (** ** Tacticals *) (** _Tacticals_ is Coq's term for tactics that take other tactics as arguments -- "higher-order tactics," if you will. *) (* ----------------------------------------------------------------- *) (** *** The [try] Tactical *) (** If [T] is a tactic, then [try T] is a tactic that is just like [T] except that, if [T] fails, [try T] _successfully_ does nothing at all (rather than failing). *) Theorem silly1 : forall ae, aeval ae = aeval ae. Proof. try reflexivity. (* This just does [reflexivity]. *) Qed. Theorem silly2 : forall (P : Prop), P -> P. Proof. intros P HP. try reflexivity. (* Plain [reflexivity] would have failed. *) apply HP. (* We can still finish the proof in some other way. *) Qed. (** There is not much reason to use [try] in completely manual proofs like these, but it is very useful for doing automated proofs in conjunction with the [;] tactical, which we show next. *) (* ----------------------------------------------------------------- *) (** *** The [;] Tactical (Simple Form) *) (** In its most common form, the [;] tactical takes two tactics as arguments. The compound tactic [T;T'] first performs [T] and then performs [T'] on _each subgoal_ generated by [T]. *) (** For example, consider the following trivial lemma: *) Lemma foo : forall n, 0 <=? n = true. Proof. intros. destruct n. (* Leaves two subgoals, which are discharged identically... *) - (* n=0 *) simpl. reflexivity. - (* n=Sn' *) simpl. reflexivity. Qed. (** We can simplify this proof using the [;] tactical: *) Lemma foo' : forall n, 0 <=? n = true. Proof. intros. (* [destruct] the current goal *) destruct n; (* then [simpl] each resulting subgoal *) simpl; (* and do [reflexivity] on each resulting subgoal *) reflexivity. Qed. (** Using [try] and [;] together, we can get rid of the repetition in the proof that was bothering us a little while ago. *) Theorem optimize_0plus_sound': forall a, aeval (optimize_0plus a) = aeval a. Proof. intros a. induction a; (* Most cases follow directly by the IH... *) try (simpl; rewrite IHa1; rewrite IHa2; reflexivity). (* ... but the remaining cases -- ANum and APlus -- are different: *) - (* ANum *) reflexivity. - (* APlus *) destruct a1 eqn:Ea1; (* Again, most cases follow directly by the IH: *) try (simpl; simpl in IHa1; rewrite IHa1; rewrite IHa2; reflexivity). (* The interesting case, on which the [try...] does nothing, is when [e1 = ANum n]. In this case, we have to destruct [n] (to see whether the optimization applies) and rewrite with the induction hypothesis. *) + (* a1 = ANum n *) destruct n eqn:En; simpl; rewrite IHa2; reflexivity. Qed. (** Coq experts often use this "[...; try... ]" idiom after a tactic like [induction] to take care of many similar cases all at once. Indeed, this practice has an analog in informal proofs. For example, here is an informal proof of the optimization theorem that matches the structure of the formal one: _Theorem_: For all arithmetic expressions [a], aeval (optimize_0plus a) = aeval a. _Proof_: By induction on [a]. Most cases follow directly from the IH. The remaining cases are as follows: - Suppose [a = ANum n] for some [n]. We must show aeval (optimize_0plus (ANum n)) = aeval (ANum n). This is immediate from the definition of [optimize_0plus]. - Suppose [a = APlus a1 a2] for some [a1] and [a2]. We must show aeval (optimize_0plus (APlus a1 a2)) = aeval (APlus a1 a2). Consider the possible forms of [a1]. For most of them, [optimize_0plus] simply calls itself recursively for the subexpressions and rebuilds a new expression of the same form as [a1]; in these cases, the result follows directly from the IH. The interesting case is when [a1 = ANum n] for some [n]. If [n = 0], then optimize_0plus (APlus a1 a2) = optimize_0plus a2 and the IH for [a2] is exactly what we need. On the other hand, if [n = S n'] for some [n'], then again [optimize_0plus] simply calls itself recursively, and the result follows from the IH. [] *) (** However, this proof can still be improved: the first case (for [a = ANum n]) is very trivial -- even more trivial than the cases that we said simply followed from the IH -- yet we have chosen to write it out in full. It would be better and clearer to drop it and just say, at the top, "Most cases are either immediate or direct from the IH. The only interesting case is the one for [APlus]..." We can make the same improvement in our formal proof too. Here's how it looks: *) Theorem optimize_0plus_sound'': forall a, aeval (optimize_0plus a) = aeval a. Proof. intros a. induction a; (* Most cases follow directly by the IH *) try (simpl; rewrite IHa1; rewrite IHa2; reflexivity); (* ... or are immediate by definition *) try reflexivity. (* The interesting case is when a = APlus a1 a2. *) - (* APlus *) destruct a1; try (simpl; simpl in IHa1; rewrite IHa1; rewrite IHa2; reflexivity). + (* a1 = ANum n *) destruct n; simpl; rewrite IHa2; reflexivity. Qed. (* ----------------------------------------------------------------- *) (** *** The [;] Tactical (General Form) *) (** The [;] tactical also has a more general form than the simple [T;T'] we've seen above. If [T], [T1], ..., [Tn] are tactics, then T; [T1 | T2 | ... | Tn] is a tactic that first performs [T] and then performs [T1] on the first subgoal generated by [T], performs [T2] on the second subgoal, etc. So [T;T'] is just special notation for the case when all of the [Ti]'s are the same tactic; i.e., [T;T'] is shorthand for: T; [T' | T' | ... | T'] *) (* ----------------------------------------------------------------- *) (** *** The [repeat] Tactical *) (** The [repeat] tactical takes another tactic and keeps applying this tactic until it fails or until it succeeds but doesn't make any progress. Here is an example proving that [10] is in a long list using [repeat]. *) Theorem In10 : In 10 [1;2;3;4;5;6;7;8;9;10]. Proof. repeat (try (left; reflexivity); right). Qed. (** The tactic [repeat T] never fails: if the tactic [T] doesn't apply to the original goal, then repeat _succeeds_ without changing the goal at all (i.e., it repeats zero times). *) Theorem In10' : In 10 [1;2;3;4;5;6;7;8;9;10]. Proof. repeat simpl. repeat (left; reflexivity). repeat (right; try (left; reflexivity)). Qed. (** The tactic [repeat T] does not have any upper bound on the number of times it applies [T]. If [T] is a tactic that _always_ succeeds (and makes progress), then repeat [T] will loop forever. *) Theorem repeat_loop : forall (m n : nat), m + n = n + m. Proof. intros m n. (* Uncomment the next line to see the infinite loop occur. You will then need to interrupt Coq to make it listen to you again. (In Proof General, [C-c C-c] does this.) *) (* repeat rewrite Nat.add_comm. *) Admitted. (** Wait -- did we just write an infinite loop in Coq?!?! Sort of. While evaluation in Coq's term language, Gallina, is guaranteed to terminate, _tactic_ evaluation is not. This does not affect Coq's logical consistency, however, since the job of [repeat] and other tactics is to guide Coq in constructing proofs; if the construction process diverges (i.e., it does not terminate), this simply means that we have failed to construct a proof at all, not that we have constructed a bad proof. *) (** **** Exercise: 3 stars, standard (optimize_0plus_b_sound) Since the [optimize_0plus] transformation doesn't change the value of [aexp]s, we should be able to apply it to all the [aexp]s that appear in a [bexp] without changing the [bexp]'s value. Write a function that performs this transformation on [bexp]s and prove it is sound. Use the tacticals we've just seen to make the proof as short and elegant as possible. *) Fixpoint optimize_0plus_b (b : bexp) : bexp (* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted. Theorem optimize_0plus_b_sound : forall b, beval (optimize_0plus_b b) = beval b. Proof. (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 4 stars, standard, optional (optimize) _Design exercise_: The optimization implemented by our [optimize_0plus] function is only one of many possible optimizations on arithmetic and boolean expressions. Write a more sophisticated optimizer and prove it correct. (You will probably find it easiest to start small -- add just a single, simple optimization and its correctness proof -- and build up incrementally to something more interesting.) *) (* FILL IN HERE [] *) (* ================================================================= *) (** ** Defining New Tactics *) (** Coq also provides facilities for "programming" in tactic scripts. The [Ltac] idiom illustrated below gives a handy way to define "shorthand tactics" that bundle several tactics into a single command. Ltac also includes syntactic pattern-matching on the goal and context, as well as general programming facilities. It is useful for proof automation and there are several idioms for programming with Ltac. Because it is a language style you might not have seen before, a good reference is the textbook "Certified Programming with dependent types" [CPDT], which is more advanced that what we will need in this course, but is considered by many the best reference for Ltac programming. Just for future reference: Coq provides two other ways of defining new tactics. There is a [Tactic Notation] command that allows defining new tactics with custom control over their concrete syntax. And there is also a low-level API that can be used to build tactics that directly manipulate Coq's internal structures. We will not need either of these for present purposes. Here's an example [Ltac] script called [invert]. *) Ltac invert H := inversion H; subst; clear H. (** This defines a new tactic called [invert] that takes a hypothesis [H] as an argument and performs the sequence of commands [inversion H; subst; clear H]. This gives us quick way to do inversion on evidence and constructors, rewrite with the generated equations, and remove the redundant hypothesis at the end. *) Lemma invert_example1: forall {a b c: nat}, [a ;b] = [a;c] -> b = c. intros. invert H. reflexivity. Qed. (* ================================================================= *) (** ** The [lia] Tactic *) (** The [lia] tactic implements a decision procedure for a subset of first-order logic called _Presburger arithmetic_. If the goal is a universally quantified formula made out of - numeric constants, addition ([+] and [S]), subtraction ([-] and [pred]), and multiplication by constants (this is what makes it Presburger arithmetic), - equality ([=] and [<>]) and ordering ([<=] and [>]), and - the logical connectives [/\], [\/], [~], and [->], then invoking [lia] will either solve the goal or fail, meaning that the goal is actually false. (If the goal is _not_ of this form, [lia] will fail.) *) Example silly_presburger_example : forall m n o p, m + n <= n + o /\ o + 3 = p + 3 -> m <= p. Proof. intros. lia. Qed. Example add_comm__lia : forall m n, m + n = n + m. Proof. intros. lia. Qed. Example add_assoc__lia : forall m n p, m + (n + p) = m + n + p. Proof. intros. lia. Qed. (** (Note the [From Coq Require Import Lia.] at the top of this file, which makes [lia] available.) *) (* ================================================================= *) (** ** A Few More Handy Tactics *) (** Finally, here are some miscellaneous tactics that you may find convenient. - [clear H]: Delete hypothesis [H] from the context. - [subst x]: Given a variable [x], find an assumption [x = e] or [e = x] in the context, replace [x] with [e] throughout the context and current goal, and clear the assumption. - [subst]: Substitute away _all_ assumptions of the form [x = e] or [e = x] (where [x] is a variable). - [rename... into...]: Change the name of a hypothesis in the proof context. For example, if the context includes a variable named [x], then [rename x into y] will change all occurrences of [x] to [y]. - [assumption]: Try to find a hypothesis [H] in the context that exactly matches the goal; if one is found, solve the goal. - [contradiction]: Try to find a hypothesis [H] in the context that is logically equivalent to [False]. If one is found, solve the goal. - [constructor]: Try to find a constructor [c] (from some [Inductive] definition in the current environment) that can be applied to solve the current goal. If one is found, behave like [apply c]. We'll see examples of all of these as we go along. *) (* ################################################################# *) (** * Evaluation as a Relation *) (** We have presented [aeval] and [beval] as functions defined by [Fixpoint]s. Another way to think about evaluation -- one that we will see is often more flexible -- is as a _relation_ between expressions and their values. This leads naturally to [Inductive] definitions like the following... *) Module aevalR_first_try. Inductive aevalR : aexp -> nat -> Prop := | E_ANum (n : nat) : aevalR (ANum n) n | E_APlus (e1 e2 : aexp) (n1 n2 : nat) : aevalR e1 n1 -> aevalR e2 n2 -> aevalR (APlus e1 e2) (n1 + n2) | E_AMinus (e1 e2 : aexp) (n1 n2 : nat) : aevalR e1 n1 -> aevalR e2 n2 -> aevalR (AMinus e1 e2) (n1 - n2) | E_AMult (e1 e2 : aexp) (n1 n2 : nat) : aevalR e1 n1 -> aevalR e2 n2 -> aevalR (AMult e1 e2) (n1 * n2). Module HypothesisNames. (** A small notational aside. We could also write the definition of [aevalR] as follow, with explicit names for the hypotheses in each case: *) Inductive aevalR : aexp -> nat -> Prop := | E_ANum (n : nat) : aevalR (ANum n) n | E_APlus (e1 e2 : aexp) (n1 n2 : nat) (H1 : aevalR e1 n1) (H2 : aevalR e2 n2) : aevalR (APlus e1 e2) (n1 + n2) | E_AMinus (e1 e2 : aexp) (n1 n2 : nat) (H1 : aevalR e1 n1) (H2 : aevalR e2 n2) : aevalR (AMinus e1 e2) (n1 - n2) | E_AMult (e1 e2 : aexp) (n1 n2 : nat) (H1 : aevalR e1 n1) (H2 : aevalR e2 n2) : aevalR (AMult e1 e2) (n1 * n2). (** This style gives us more control over the names that Coq chooses during proofs involving [aevalR], at the cost of making the definition a little more verbose. *) End HypothesisNames. (** It will be convenient to have an infix notation for [aevalR]. We'll write [e ==> n] to mean that arithmetic expression [e] evaluates to value [n]. *) Notation "e '==>' n" := (aevalR e n) (at level 90, left associativity) : type_scope. End aevalR_first_try. (** As we saw in our case study of regular expressions in chapter [IndProp], Coq provides a way to use this notation in the definition of [aevalR] itself. *) Reserved Notation "e '==>' n" (at level 90, left associativity). Inductive aevalR : aexp -> nat -> Prop := | E_ANum (n : nat) : (ANum n) ==> n | E_APlus (e1 e2 : aexp) (n1 n2 : nat) : (e1 ==> n1) -> (e2 ==> n2) -> (APlus e1 e2) ==> (n1 + n2) | E_AMinus (e1 e2 : aexp) (n1 n2 : nat) : (e1 ==> n1) -> (e2 ==> n2) -> (AMinus e1 e2) ==> (n1 - n2) | E_AMult (e1 e2 : aexp) (n1 n2 : nat) : (e1 ==> n1) -> (e2 ==> n2) -> (AMult e1 e2) ==> (n1 * n2) where "e '==>' n" := (aevalR e n) : type_scope. (* ================================================================= *) (** ** Inference Rule Notation *) (** In informal discussions, it is convenient to write the rules for [aevalR] and similar relations in the more readable graphical form of _inference rules_, where the premises above the line justify the conclusion below the line. *) (** For example, the constructor [E_APlus]... | E_APlus : forall (e1 e2 : aexp) (n1 n2 : nat), aevalR e1 n1 -> aevalR e2 n2 -> aevalR (APlus e1 e2) (n1 + n2) ...would be written like this as an inference rule: e1 ==> n1 e2 ==> n2 -------------------- (E_APlus) APlus e1 e2 ==> n1+n2 *) (** Formally, there is nothing deep about inference rules: they are just implications. You can read the rule name on the right as the name of the constructor and read each of the linebreaks between the premises above the line (as well as the line itself) as [->]. All the variables mentioned in the rule ([e1], [n1], etc.) are implicitly bound by universal quantifiers at the beginning. (Such variables are often called _metavariables_ to distinguish them from the variables of the language we are defining. At the moment, our arithmetic expressions don't include variables, but we'll soon be adding them.) The whole collection of rules is understood as being wrapped in an [Inductive] declaration. In informal prose, this is sometimes indicated by saying something like "Let [aevalR] be the smallest relation closed under the following rules...". *) (** For example, [==>] is the smallest relation closed under these rules: ----------- (E_ANum) ANum n ==> n e1 ==> n1 e2 ==> n2 -------------------- (E_APlus) APlus e1 e2 ==> n1+n2 e1 ==> n1 e2 ==> n2 --------------------- (E_AMinus) AMinus e1 e2 ==> n1-n2 e1 ==> n1 e2 ==> n2 -------------------- (E_AMult) AMult e1 e2 ==> n1*n2 *) (** **** Exercise: 1 star, standard, optional (beval_rules) Here, again, is the Coq definition of the [beval] function: Fixpoint beval (e : bexp) : bool := match e with | BTrue => true | BFalse => false | BEq a1 a2 => (aeval a1) =? (aeval a2) | BNeq a1 a2 => negb ((aeval a1) =? (aeval a2)) | BLe a1 a2 => (aeval a1) <=? (aeval a2) | BGt a1 a2 => ~((aeval a1) <=? (aeval a2)) | BNot b => negb (beval b) | BAnd b1 b2 => andb (beval b1) (beval b2) end. Write out a corresponding definition of boolean evaluation as a relation (in inference rule notation). *) (* FILL IN HERE *) (* Do not modify the following line: *) Definition manual_grade_for_beval_rules : option (nat*string) := None. (** [] *) (* ================================================================= *) (** ** Equivalence of the Definitions *) (** It is straightforward to prove that the relational and functional definitions of evaluation agree: *) Theorem aeval_iff_aevalR : forall a n, (a ==> n) <-> aeval a = n. Proof. split. - (* -> *) intros H. induction H; simpl. + (* E_ANum *) reflexivity. + (* E_APlus *) rewrite IHaevalR1. rewrite IHaevalR2. reflexivity. + (* E_AMinus *) rewrite IHaevalR1. rewrite IHaevalR2. reflexivity. + (* E_AMult *) rewrite IHaevalR1. rewrite IHaevalR2. reflexivity. - (* <- *) generalize dependent n. induction a; simpl; intros; subst. + (* ANum *) apply E_ANum. + (* APlus *) apply E_APlus. * apply IHa1. reflexivity. * apply IHa2. reflexivity. + (* AMinus *) apply E_AMinus. * apply IHa1. reflexivity. * apply IHa2. reflexivity. + (* AMult *) apply E_AMult. * apply IHa1. reflexivity. * apply IHa2. reflexivity. Qed. (** Again, we can make the proof quite a bit shorter using some tactics. *) Theorem aeval_iff_aevalR' : forall a n, (a ==> n) <-> aeval a = n. Proof. (* WORKED IN CLASS *) split. - (* -> *) intros H; induction H; subst; reflexivity. - (* <- *) generalize dependent n. induction a; simpl; intros; subst; constructor; try apply IHa1; try apply IHa2; reflexivity. Qed. (** **** Exercise: 3 stars, standard (bevalR) Write a relation [bevalR] in the same style as [aevalR], and prove that it is equivalent to [beval]. *) Reserved Notation "e '==>b' b" (at level 90, left associativity). Inductive bevalR: bexp -> bool -> Prop := (* FILL IN HERE *) where "e '==>b' b" := (bevalR e b) : type_scope . Lemma beval_iff_bevalR : forall b bv, b ==>b bv <-> beval b = bv. Proof. (* FILL IN HERE *) Admitted. (** [] *) End AExp. (* ================================================================= *) (** ** Computational vs. Relational Definitions *) (** For the definitions of evaluation for arithmetic and boolean expressions, the choice of whether to use functional or relational definitions is mainly a matter of taste: either way works fine. However, there are many situations where relational definitions of evaluation work much better than functional ones. *) Module aevalR_division. (** For example, suppose that we wanted to extend the arithmetic operations with division: *) Inductive aexp : Type := | ANum (n : nat) | APlus (a1 a2 : aexp) | AMinus (a1 a2 : aexp) | AMult (a1 a2 : aexp) | ADiv (a1 a2 : aexp). (* <--- NEW *) (** Extending the definition of [aeval] to handle this new operation would not be straightforward (what should we return as the result of [ADiv (ANum 5) (ANum 0)]?). But extending [aevalR] is very easy. *) Reserved Notation "e '==>' n" (at level 90, left associativity). Inductive aevalR : aexp -> nat -> Prop := | E_ANum (n : nat) : (ANum n) ==> n | E_APlus (a1 a2 : aexp) (n1 n2 : nat) : (a1 ==> n1) -> (a2 ==> n2) -> (APlus a1 a2) ==> (n1 + n2) | E_AMinus (a1 a2 : aexp) (n1 n2 : nat) : (a1 ==> n1) -> (a2 ==> n2) -> (AMinus a1 a2) ==> (n1 - n2) | E_AMult (a1 a2 : aexp) (n1 n2 : nat) : (a1 ==> n1) -> (a2 ==> n2) -> (AMult a1 a2) ==> (n1 * n2) | E_ADiv (a1 a2 : aexp) (n1 n2 n3 : nat) : (* <----- NEW *) (a1 ==> n1) -> (a2 ==> n2) -> (n2 > 0) -> (mult n2 n3 = n1) -> (ADiv a1 a2) ==> n3 where "a '==>' n" := (aevalR a n) : type_scope. (** Notice that the evaluation relation has become _partial_: There are some inputs for which it does not specify an output. *) End aevalR_division. Module aevalR_extended. (** Or suppose that we want to extend the arithmetic operations by a nondeterministic number generator [any] that, when evaluated, may yield any number. (Note that this is not the same as making a _probabilistic_ choice among all possible numbers -- we're not specifying any particular probability distribution for the results, just saying what results are _possible_.) *) Reserved Notation "e '==>' n" (at level 90, left associativity). Inductive aexp : Type := | AAny (* <--- NEW *) | ANum (n : nat) | APlus (a1 a2 : aexp) | AMinus (a1 a2 : aexp) | AMult (a1 a2 : aexp). (** Again, extending [aeval] would be tricky, since now evaluation is _not_ a deterministic function from expressions to numbers; but extending [aevalR] is no problem... *) Inductive aevalR : aexp -> nat -> Prop := | E_Any (n : nat) : AAny ==> n (* <--- NEW *) | E_ANum (n : nat) : (ANum n) ==> n | E_APlus (a1 a2 : aexp) (n1 n2 : nat) : (a1 ==> n1) -> (a2 ==> n2) -> (APlus a1 a2) ==> (n1 + n2) | E_AMinus (a1 a2 : aexp) (n1 n2 : nat) : (a1 ==> n1) -> (a2 ==> n2) -> (AMinus a1 a2) ==> (n1 - n2) | E_AMult (a1 a2 : aexp) (n1 n2 : nat) : (a1 ==> n1) -> (a2 ==> n2) -> (AMult a1 a2) ==> (n1 * n2) where "a '==>' n" := (aevalR a n) : type_scope. End aevalR_extended. (** At this point you maybe wondering: Which of these styles should I use by default? In the examples we've just seen, relational definitions turned out to be more useful than functional ones. For situations like these, where the thing being defined is not easy to express as a function, or indeed where it is _not_ a function, there is no real choice. But what about when both styles are workable? One point in favor of relational definitions is that they can be more elegant and easier to understand. Another is that Coq automatically generates nice inversion and induction principles from [Inductive] definitions. On the other hand, functional definitions can often be more convenient: - Functions are automatically deterministic and total; for a relational definition, we have to _prove_ these properties explicitly if we need them. - With functions we can also take advantage of Coq's computation mechanism to simplify expressions during proofs. Furthermore, functions can be directly "extracted" from Gallina to executable code in OCaml or Haskell. Ultimately, the choice often comes down to either the specifics of a particular situation or simply a question of taste. Indeed, in large Coq developments it is common to see a definition given in _both_ functional and relational styles, plus a lemma stating that the two coincide, allowing further proofs to switch from one point of view to the other at will. *) (* ################################################################# *) (** * Expressions With Variables *) (** Let's return to defining Imp, where the next thing we need to do is to enrich our arithmetic and boolean expressions with variables. To keep things simple, we'll assume that all variables are global and that they only hold numbers. *) (* ================================================================= *) (** ** States *) (** Since we'll want to look variables up to find out their current values, we'll use total maps from the [Maps] chapter. A _machine state_ (or just _state_) represents the current values of all variables at some point in the execution of a program. *) (** For simplicity, we assume that the state is defined for _all_ variables, even though any given program is only able to mention a finite number of them. Because each variable stores a natural number, we can represent the state as a total map from strings (variable names) to [nat], and will use [0] as default value in the store. *) Definition state := total_map nat. (* ================================================================= *) (** ** Syntax *) (** We can add variables to the arithmetic expressions we had before simply by including one more constructor: *) Inductive aexp : Type := | ANum (n : nat) | AId (x : string) (* <--- NEW *) | APlus (a1 a2 : aexp) | AMinus (a1 a2 : aexp) | AMult (a1 a2 : aexp). (** Defining a few variable names as notational shorthands will make examples easier to read: *) Definition W : string := "W". Definition X : string := "X". Definition Y : string := "Y". Definition Z : string := "Z". (** (This convention for naming program variables ([X], [Y], [Z]) clashes a bit with our earlier use of uppercase letters for types. Since we're not using polymorphism heavily in the chapters developed to Imp, this overloading should not cause confusion.) *) (** The definition of [bexp]s is unchanged (except that it now refers to the new [aexp]s): *) Inductive bexp : Type := | BTrue | BFalse | BEq (a1 a2 : aexp) | BNeq (a1 a2 : aexp) | BLe (a1 a2 : aexp) | BGt (a1 a2 : aexp) | BNot (b : bexp) | BAnd (b1 b2 : bexp). (* ================================================================= *) (** ** Notations *) (** To make Imp programs easier to read and write, we introduce some notations and implicit coercions. You do not need to understand exactly what these declarations do. Briefly, though: - The [Coercion] declaration stipulates that a function (or constructor) can be implicitly used by the type system to coerce a value of the input type to a value of the output type. For instance, the coercion declaration for [AId] allows us to use plain strings when an [aexp] is expected; the string will implicitly be wrapped with [AId]. - [Declare Custom Entry com] tells Coq to create a new "custom grammar" for parsing Imp expressions and programs. The first notation declaration after this tells Coq that anything between [<{] and [}>] should be parsed using the Imp grammar. Again, it is not necessary to understand the details, but it is important to recognize that we are defining _new_ interpretations for some familiar operators like [+], [-], [*], [=], [<=], etc., when they occur between [<{] and [}>]. *) Coercion AId : string >-> aexp. Coercion ANum : nat >-> aexp. Declare Custom Entry com. Declare Scope com_scope. Notation "<{ e }>" := e (at level 0, e custom com at level 99) : com_scope. Notation "( x )" := x (in custom com, x at level 99) : com_scope. Notation "x" := x (in custom com at level 0, x constr at level 0) : com_scope. Notation "f x .. y" := (.. (f x) .. y) (in custom com at level 0, only parsing, f constr at level 0, x constr at level 9, y constr at level 9) : com_scope. Notation "x + y" := (APlus x y) (in custom com at level 50, left associativity). Notation "x - y" := (AMinus x y) (in custom com at level 50, left associativity). Notation "x * y" := (AMult x y) (in custom com at level 40, left associativity). Notation "'true'" := true (at level 1). Notation "'true'" := BTrue (in custom com at level 0). Notation "'false'" := false (at level 1). Notation "'false'" := BFalse (in custom com at level 0). Notation "x <= y" := (BLe x y) (in custom com at level 70, no associativity). Notation "x > y" := (BGt x y) (in custom com at level 70, no associativity). Notation "x = y" := (BEq x y) (in custom com at level 70, no associativity). Notation "x <> y" := (BNeq x y) (in custom com at level 70, no associativity). Notation "x && y" := (BAnd x y) (in custom com at level 80, left associativity). Notation "'~' b" := (BNot b) (in custom com at level 75, right associativity). Open Scope com_scope. (** We can now write [3 + (X * 2)] instead of [APlus 3 (AMult X 2)], and [true && ~(X <= 4)] instead of [BAnd true (BNot (BLe X 4))]. *) Definition example_aexp : aexp := <{ 3 + (X * 2) }>. Definition example_bexp : bexp := <{ true && ~(X <= 4) }>. (* ================================================================= *) (** ** Evaluation *) (** The arith and boolean evaluators must now be extended to handle variables in the obvious way, taking a state [st] as an extra argument: *) Fixpoint aeval (st : state) (* <--- NEW *) (a : aexp) : nat := match a with | ANum n => n | AId x => st x (* <--- NEW *) | <{a1 + a2}> => (aeval st a1) + (aeval st a2) | <{a1 - a2}> => (aeval st a1) - (aeval st a2) | <{a1 * a2}> => (aeval st a1) * (aeval st a2) end. Fixpoint beval (st : state) (* <--- NEW *) (b : bexp) : bool := match b with | <{true}> => true | <{false}> => false | <{a1 = a2}> => (aeval st a1) =? (aeval st a2) | <{a1 <> a2}> => negb ((aeval st a1) =? (aeval st a2)) | <{a1 <= a2}> => (aeval st a1) <=? (aeval st a2) | <{a1 > a2}> => negb ((aeval st a1) <=? (aeval st a2)) | <{~ b1}> => negb (beval st b1) | <{b1 && b2}> => andb (beval st b1) (beval st b2) end. (** We can use our notation for total maps in the specific case of states -- i.e., we write the empty state as [(_ !-> 0)]. *) Definition empty_st := (_ !-> 0). (** Also, we can add a notation for a "singleton state" with just one variable bound to a value. *) Notation "x '!->' v" := (x !-> v ; empty_st) (at level 100). Example aexp1 : aeval (X !-> 5) <{ 3 + (X * 2) }> = 13. Proof. reflexivity. Qed. Example aexp2 : aeval (X !-> 5 ; Y !-> 4) <{ Z + (X * Y) }> = 20. Proof. reflexivity. Qed. Example bexp1 : beval (X !-> 5) <{ true && ~(X <= 4) }> = true. Proof. reflexivity. Qed. (* ################################################################# *) (** * Commands *) (** Now we are ready define the syntax and behavior of Imp _commands_ (or _statements_). *) (* ================================================================= *) (** ** Syntax *) (** Informally, commands [c] are described by the following BNF grammar. c := skip | x := a | c ; c | if b then c else c end | while b do c end *) (** Here is the formal definition of the abstract syntax of commands: *) Inductive com : Type := | CSkip | CAsgn (x : string) (a : aexp) | CSeq (c1 c2 : com) | CIf (b : bexp) (c1 c2 : com) | CWhile (b : bexp) (c : com). (** As we did for expressions, we can use a few [Notation] declarations to make reading and writing Imp programs more convenient. *) Notation "'skip'" := CSkip (in custom com at level 0) : com_scope. Notation "x := y" := (CAsgn x y) (in custom com at level 0, x constr at level 0, y at level 85, no associativity) : com_scope. Notation "x ; y" := (CSeq x y) (in custom com at level 90, right associativity) : com_scope. Notation "'if' x 'then' y 'else' z 'end'" := (CIf x y z) (in custom com at level 89, x at level 99, y at level 99, z at level 99) : com_scope. Notation "'while' x 'do' y 'end'" := (CWhile x y) (in custom com at level 89, x at level 99, y at level 99) : com_scope. (** For example, here is the factorial function again, written as a formal Coq definition. When this command terminates, the variable [Y] will contain the factorial of the initial value of [X]. *) Definition fact_in_coq : com := <{ Z := X; Y := 1; while Z <> 0 do Y := Y * Z; Z := Z - 1 end }>. Print fact_in_coq. (* ================================================================= *) (** ** Desugaring Notations *) (** Coq offers a rich set of features to manage the increasing complexity of the objects we work with, such as coercions and notations. However, their heavy usage can make it hard to understand what the expressions we enter actually mean. In such situations it is often instructive to "turn off" those features to get a more elementary picture of things, using the following commands: - [Unset Printing Notations] (undo with [Set Printing Notations]) - [Set Printing Coercions] (undo with [Unset Printing Coercions]) - [Set Printing All] (undo with [Unset Printing All]) These commands can also be used in the middle of a proof, to elaborate the current goal and context. *) Unset Printing Notations. Print fact_in_coq. (* ===> fact_in_coq = CSeq (CAsgn Z X) (CSeq (CAsgn Y (S O)) (CWhile (BNot (BEq Z O)) (CSeq (CAsgn Y (AMult Y Z)) (CAsgn Z (AMinus Z (S O)))))) : com *) Set Printing Notations. Print example_bexp. (* ===> example_bexp = <{(true && ~ (X <= 4))}> *) Set Printing Coercions. Print example_bexp. (* ===> example_bexp = <{(true && ~ (AId X <= ANum 4))}> *) Print fact_in_coq. (* ===> fact_in_coq = <{ Z := (AId X); Y := (ANum 1); while ~ (AId Z) = (ANum 0) do Y := (AId Y) * (AId Z); Z := (AId Z) - (ANum 1) end }> : com *) Unset Printing Coercions. (* ================================================================= *) (** ** [Locate] Again *) (* ----------------------------------------------------------------- *) (** *** Finding identifiers *) (** When used with an identifier, the [Locate] prints the full path to every value in scope with the same name. This is useful to troubleshoot problems due to variable shadowing. *) Locate aexp. (* ===> Inductive LF.Imp.aexp Inductive LF.Imp.AExp.aexp (shorter name to refer to it in current context is AExp.aexp) Inductive LF.Imp.aevalR_division.aexp (shorter name to refer to it in current context is aevalR_division.aexp) Inductive LF.Imp.aevalR_extended.aexp (shorter name to refer to it in current context is aevalR_extended.aexp) *) (* ----------------------------------------------------------------- *) (** *** Finding notations *) (** When faced with an unknown notation, you can use [Locate] with a string containing one of its symbols to see its possible interpretations. *) Locate "&&". (* ===> Notation "x && y" := BAnd x y (default interpretation) "x && y" := andb x y : bool_scope (default interpretation) *) Locate ";". (* ===> Notation "x '|->' v ';' m" := update m x v (default interpretation) "x ; y" := CSeq x y : com_scope (default interpretation) "x '!->' v ';' m" := t_update m x v (default interpretation) "[ x ; y ; .. ; z ]" := cons x (cons y .. (cons z nil) ..) : list_scope (default interpretation) *) Locate "while". (* ===> Notation "'while' x 'do' y 'end'" := CWhile x y : com_scope (default interpretation) "'_' '!->' v" := t_empty v (default interpretation) *) (* ================================================================= *) (** ** More Examples *) (** Assignment: *) Definition plus2 : com := <{ X := X + 2 }>. Definition XtimesYinZ : com := <{ Z := X * Y }>. Definition subtract_slowly_body : com := <{ Z := Z - 1 ; X := X - 1 }>. (* ----------------------------------------------------------------- *) (** *** Loops *) Definition subtract_slowly : com := <{ while X <> 0 do subtract_slowly_body end }>. Definition subtract_3_from_5_slowly : com := <{ X := 3 ; Z := 5 ; subtract_slowly }>. (* ----------------------------------------------------------------- *) (** *** An infinite loop: *) Definition loop : com := <{ while true do skip end }>. (* ################################################################# *) (** * Evaluating Commands *) (** Next we need to define what it means to evaluate an Imp command. The fact that [while] loops don't necessarily terminate makes defining an evaluation function tricky... *) (* ================================================================= *) (** ** Evaluation as a Function (Failed Attempt) *) (** Here's an attempt at defining an evaluation function for commands, omitting the [while] case. *) Fixpoint ceval_fun_no_while (st : state) (c : com) : state := match c with | <{ skip }> => st | <{ x := a }> => (x !-> (aeval st a) ; st) | <{ c1 ; c2 }> => let st' := ceval_fun_no_while st c1 in ceval_fun_no_while st' c2 | <{ if b then c1 else c2 end}> => if (beval st b) then ceval_fun_no_while st c1 else ceval_fun_no_while st c2 | <{ while b do c end }> => st (* bogus *) end. (** In a more conventional functional programming language like OCaml or Haskell we could add the [while] case as follows: Fixpoint ceval_fun (st : state) (c : com) : state := match c with ... | <{ while b do c end}> => if (beval st b) then ceval_fun st <{c ; while b do c end}> else st end. Coq doesn't accept such a definition ("Error: Cannot guess decreasing argument of fix") because the function we want to define is not guaranteed to terminate. Indeed, it _doesn't_ always terminate: for example, the full version of the [ceval_fun] function applied to the [loop] program above would never terminate. Since Coq aims to be not just a functional programming language but also a consistent logic, any potentially non-terminating function needs to be rejected. Here is an example showing what would go wrong if Coq allowed non-terminating recursive functions: Fixpoint loop_false (n : nat) : False := loop_false n. That is, propositions like [False] would become provable ([loop_false 0] would be a proof of [False]), which would be a disaster for Coq's logical consistency. Thus, because it doesn't terminate on all inputs, [ceval_fun] cannot be written in Coq -- at least not without additional tricks and workarounds (see chapter [ImpCEvalFun] if you're curious about those). *) (* ================================================================= *) (** ** Evaluation as a Relation *) (** Here's a better way: define [ceval] as a _relation_ rather than a _function_ -- i.e., make its result a [Prop] rather than a [state], similar to what we did for [aevalR] above. *) (** This is an important change. Besides freeing us from awkward workarounds, it gives us a ton more flexibility in the definition. For example, if we add nondeterministic features like [any] to the language, we want the definition of evaluation to be nondeterministic -- i.e., not only will it not be total, it will not even be a function! *) (** We'll use the notation [st =[ c ]=> st'] for the [ceval] relation: [st =[ c ]=> st'] means that executing program [c] in a starting state [st] results in an ending state [st']. This can be pronounced "[c] takes state [st] to [st']". *) (* ----------------------------------------------------------------- *) (** *** Operational Semantics *) (** Here is an informal definition of evaluation, presented as inference rules for readability: ----------------- (E_Skip) st =[ skip ]=> st aeval st a = n ------------------------------- (E_Asgn) st =[ x := a ]=> (x !-> n ; st) st =[ c1 ]=> st' st' =[ c2 ]=> st'' --------------------- (E_Seq) st =[ c1;c2 ]=> st'' beval st b = true st =[ c1 ]=> st' -------------------------------------- (E_IfTrue) st =[ if b then c1 else c2 end ]=> st' beval st b = false st =[ c2 ]=> st' -------------------------------------- (E_IfFalse) st =[ if b then c1 else c2 end ]=> st' beval st b = false ----------------------------- (E_WhileFalse) st =[ while b do c end ]=> st beval st b = true st =[ c ]=> st' st' =[ while b do c end ]=> st'' -------------------------------- (E_WhileTrue) st =[ while b do c end ]=> st'' *) (** Here is the formal definition. Make sure you understand how it corresponds to the inference rules. *) Reserved Notation "st '=[' c ']=>' st'" (at level 40, c custom com at level 99, st constr, st' constr at next level). Inductive ceval : com -> state -> state -> Prop := | E_Skip : forall st, st =[ skip ]=> st | E_Asgn : forall st a n x, aeval st a = n -> st =[ x := a ]=> (x !-> n ; st) | E_Seq : forall c1 c2 st st' st'', st =[ c1 ]=> st' -> st' =[ c2 ]=> st'' -> st =[ c1 ; c2 ]=> st'' | E_IfTrue : forall st st' b c1 c2, beval st b = true -> st =[ c1 ]=> st' -> st =[ if b then c1 else c2 end]=> st' | E_IfFalse : forall st st' b c1 c2, beval st b = false -> st =[ c2 ]=> st' -> st =[ if b then c1 else c2 end]=> st' | E_WhileFalse : forall b st c, beval st b = false -> st =[ while b do c end ]=> st | E_WhileTrue : forall st st' st'' b c, beval st b = true -> st =[ c ]=> st' -> st' =[ while b do c end ]=> st'' -> st =[ while b do c end ]=> st'' where "st =[ c ]=> st'" := (ceval c st st'). (** The cost of defining evaluation as a relation instead of a function is that we now need to construct _proofs_ that some program evaluates to some result state, rather than just letting Coq's computation mechanism do it for us. *) Example ceval_example1: empty_st =[ X := 2; if (X <= 1) then Y := 3 else Z := 4 end ]=> (Z !-> 4 ; X !-> 2). Proof. (* We must supply the intermediate state *) apply E_Seq with (X !-> 2). - (* assignment command *) apply E_Asgn. reflexivity. - (* if command *) apply E_IfFalse. + reflexivity. + apply E_Asgn. reflexivity. Qed. (** **** Exercise: 2 stars, standard (ceval_example2) *) Example ceval_example2: empty_st =[ X := 0; Y := 1; Z := 2 ]=> (Z !-> 2 ; Y !-> 1 ; X !-> 0). Proof. (* FILL IN HERE *) Admitted. (** [] *) Set Printing Implicit. Check @ceval_example2. (** **** Exercise: 3 stars, standard, optional (pup_to_n) Write an Imp program that sums the numbers from [1] to [X] (inclusive: [1 + 2 + ... + X]) in the variable [Y]. Your program should update the state as shown in theorem [pup_to_2_ceval], which you can reverse-engineer to discover the program you should write. The proof of that theorem will be somewhat lengthy. *) Definition pup_to_n : com (* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted. Theorem pup_to_2_ceval : (X !-> 2) =[ pup_to_n ]=> (X !-> 0 ; Y !-> 3 ; X !-> 1 ; Y !-> 2 ; Y !-> 0 ; X !-> 2). Proof. (* FILL IN HERE *) Admitted. (** [] *) (* ================================================================= *) (** ** Determinism of Evaluation *) (** Changing from a computational to a relational definition of evaluation is a good move because it frees us from the artificial requirement that evaluation should be a total function. But it also raises a question: Is the second definition of evaluation really a partial _function_? Or is it possible that, beginning from the same state [st], we could evaluate some command [c] in different ways to reach two different output states [st'] and [st'']? In fact, this cannot happen: [ceval] _is_ a partial function: *) Theorem ceval_deterministic: forall c st st1 st2, st =[ c ]=> st1 -> st =[ c ]=> st2 -> st1 = st2. Proof. intros c st st1 st2 E1 E2. generalize dependent st2. induction E1; intros st2 E2; inversion E2; subst. - (* E_Skip *) reflexivity. - (* E_Asgn *) reflexivity. - (* E_Seq *) rewrite (IHE1_1 st'0 H1) in *. apply IHE1_2. assumption. - (* E_IfTrue, b evaluates to true *) apply IHE1. assumption. - (* E_IfTrue, b evaluates to false (contradiction) *) rewrite H in H5. discriminate. - (* E_IfFalse, b evaluates to true (contradiction) *) rewrite H in H5. discriminate. - (* E_IfFalse, b evaluates to false *) apply IHE1. assumption. - (* E_WhileFalse, b evaluates to false *) reflexivity. - (* E_WhileFalse, b evaluates to true (contradiction) *) rewrite H in H2. discriminate. - (* E_WhileTrue, b evaluates to false (contradiction) *) rewrite H in H4. discriminate. - (* E_WhileTrue, b evaluates to true *) rewrite (IHE1_1 st'0 H3) in *. apply IHE1_2. assumption. Qed. (* ################################################################# *) (** * Reasoning About Imp Programs *) (** We'll get into more systematic and powerful techniques for reasoning about Imp programs in _Programming Language Foundations_, but we can already do a few things (albeit in a somewhat low-level way) just by working with the bare definitions. This section explores some examples. *) Theorem plus2_spec : forall st n st', st X = n -> st =[ plus2 ]=> st' -> st' X = n + 2. Proof. intros st n st' HX Heval. (** Inverting [Heval] essentially forces Coq to expand one step of the [ceval] computation -- in this case revealing that [st'] must be [st] extended with the new value of [X], since [plus2] is an assignment. *) inversion Heval. subst. clear Heval. simpl. apply t_update_eq. Qed. (** **** Exercise: 3 stars, standard, optional (XtimesYinZ_spec) State and prove a specification of [XtimesYinZ]. *) (* FILL IN HERE *) (* Do not modify the following line: *) Definition manual_grade_for_XtimesYinZ_spec : option (nat*string) := None. (** [] *) (** **** Exercise: 3 stars, standard, especially useful (loop_never_stops) *) Theorem loop_never_stops : forall st st', ~(st =[ loop ]=> st'). Proof. intros st st' contra. unfold loop in contra. remember <{ while true do skip end }> as loopdef eqn:Heqloopdef. (** Proceed by induction on the assumed derivation showing that [loopdef] terminates. Most of the cases are immediately contradictory and so can be solved in one step with [discriminate]. *) (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 3 stars, standard (no_whiles_eqv) Consider the following function: *) Fixpoint no_whiles (c : com) : bool := match c with | <{ skip }> => true | <{ _ := _ }> => true | <{ c1 ; c2 }> => andb (no_whiles c1) (no_whiles c2) | <{ if _ then ct else cf end }> => andb (no_whiles ct) (no_whiles cf) | <{ while _ do _ end }> => false end. (** This predicate yields [true] just on programs that have no while loops. Using [Inductive], write a property [no_whilesR] such that [no_whilesR c] is provable exactly when [c] is a program with no while loops. Then prove its equivalence with [no_whiles]. *) Inductive no_whilesR: com -> Prop := (* FILL IN HERE *) . Theorem no_whiles_eqv: forall c, no_whiles c = true <-> no_whilesR c. Proof. (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 4 stars, standard (no_whiles_terminating) Imp programs that don't involve while loops always terminate. State and prove a theorem [no_whiles_terminating] that says this. Use either [no_whiles] or [no_whilesR], as you prefer. *) (* FILL IN HERE *) (* Do not modify the following line: *) Definition manual_grade_for_no_whiles_terminating : option (nat*string) := None. (** [] *) (* ################################################################# *) (** * Additional Exercises *) (** **** Exercise: 3 stars, standard (stack_compiler) Old HP Calculators, programming languages like Forth and Postscript, and abstract machines like the Java Virtual Machine all evaluate arithmetic expressions using a _stack_. For instance, the expression (2*3)+(3*(4-2)) would be written as 2 3 * 3 4 2 - * + and evaluated like this (where we show the program being evaluated on the right and the contents of the stack on the left): [ ] | 2 3 * 3 4 2 - * + [2] | 3 * 3 4 2 - * + [3, 2] | * 3 4 2 - * + [6] | 3 4 2 - * + [3, 6] | 4 2 - * + [4, 3, 6] | 2 - * + [2, 4, 3, 6] | - * + [2, 3, 6] | * + [6, 6] | + [12] | The goal of this exercise is to write a small compiler that translates [aexp]s into stack machine instructions. The instruction set for our stack language will consist of the following instructions: - [SPush n]: Push the number [n] on the stack. - [SLoad x]: Load the identifier [x] from the store and push it on the stack - [SPlus]: Pop the two top numbers from the stack, add them, and push the result onto the stack. - [SMinus]: Similar, but subtract the first number from the second. - [SMult]: Similar, but multiply. *) Inductive sinstr : Type := | SPush (n : nat) | SLoad (x : string) | SPlus | SMinus | SMult. (** Write a function to evaluate programs in the stack language. It should take as input a state, a stack represented as a list of numbers (top stack item is the head of the list), and a program represented as a list of instructions, and it should return the stack after executing the program. Test your function on the examples below. Note that it is unspecified what to do when encountering an [SPlus], [SMinus], or [SMult] instruction if the stack contains fewer than two elements. In a sense, it is immaterial what we do, since a correct compiler will never emit such a malformed program. But for sake of later exercises, it would be best to skip the offending instruction and continue with the next one. *) Fixpoint s_execute (st : state) (stack : list nat) (prog : list sinstr) : list nat (* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted. Check s_execute. Example s_execute1 : s_execute empty_st [] [SPush 5; SPush 3; SPush 1; SMinus] = [2; 5]. (* FILL IN HERE *) Admitted. Example s_execute2 : s_execute (X !-> 3) [3;4] [SPush 4; SLoad X; SMult; SPlus] = [15; 4]. (* FILL IN HERE *) Admitted. (** Next, write a function that compiles an [aexp] into a stack machine program. The effect of running the program should be the same as pushing the value of the expression on the stack. *) Fixpoint s_compile (e : aexp) : list sinstr (* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted. (** After you've defined [s_compile], prove the following to test that it works. *) Example s_compile1 : s_compile <{ X - (2 * Y) }> = [SLoad X; SPush 2; SLoad Y; SMult; SMinus]. (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 3 stars, standard (execute_app) *) (** Execution can be decomposed in the following sense: executing stack program [p1 ++ p2] is the same as executing [p1], taking the resulting stack, and executing [p2] from that stack. Prove that fact. *) Theorem execute_app : forall st p1 p2 stack, s_execute st stack (p1 ++ p2) = s_execute st (s_execute st stack p1) p2. Proof. (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 3 stars, standard (stack_compiler_correct) *) (** Now we'll prove the correctness of the compiler implemented in the previous exercise. Begin by proving the following lemma. If it becomes difficult, consider whether your implementation of [s_execute] or [s_compile] could be simplified. *) Lemma s_compile_correct_aux : forall st e stack, s_execute st stack (s_compile e) = aeval st e :: stack. Proof. (* FILL IN HERE *) Admitted. (** The main theorem should be a very easy corollary of that lemma. *) Theorem s_compile_correct : forall (st : state) (e : aexp), s_execute st [] (s_compile e) = [ aeval st e ]. Proof. (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 3 stars, standard, optional (short_circuit) Most modern programming languages use a "short-circuit" evaluation rule for boolean [and]: to evaluate [BAnd b1 b2], first evaluate [b1]. If it evaluates to [false], then the entire [BAnd] expression evaluates to [false] immediately, without evaluating [b2]. Otherwise, [b2] is evaluated to determine the result of the [BAnd] expression. Write an alternate version of [beval] that performs short-circuit evaluation of [BAnd] in this manner, and prove that it is equivalent to [beval]. (N.b. This is only true because expression evaluation in Imp is rather simple. In a bigger language where evaluating an expression might diverge, the short-circuiting [BAnd] would _not_ be equivalent to the original, since it would make more programs terminate.) *) (* FILL IN HERE [] *) Module BreakImp. (** **** Exercise: 4 stars, advanced (break_imp) Imperative languages like C and Java often include a [break] or similar statement for interrupting the execution of loops. In this exercise we consider how to add [break] to Imp. First, we need to enrich the language of commands with an additional case. *) Inductive com : Type := | CSkip | CBreak (* <--- NEW *) | CAsgn (x : string) (a : aexp) | CSeq (c1 c2 : com) | CIf (b : bexp) (c1 c2 : com) | CWhile (b : bexp) (c : com). Notation "'break'" := CBreak (in custom com at level 0). Notation "'skip'" := CSkip (in custom com at level 0) : com_scope. Notation "x := y" := (CAsgn x y) (in custom com at level 0, x constr at level 0, y at level 85, no associativity) : com_scope. Notation "x ; y" := (CSeq x y) (in custom com at level 90, right associativity) : com_scope. Notation "'if' x 'then' y 'else' z 'end'" := (CIf x y z) (in custom com at level 89, x at level 99, y at level 99, z at level 99) : com_scope. Notation "'while' x 'do' y 'end'" := (CWhile x y) (in custom com at level 89, x at level 99, y at level 99) : com_scope. (** Next, we need to define the behavior of [break]. Informally, whenever [break] is executed in a sequence of commands, it stops the execution of that sequence and signals that the innermost enclosing loop should terminate. (If there aren't any enclosing loops, then the whole program simply terminates.) The final state should be the same as the one in which the [break] statement was executed. One important point is what to do when there are multiple loops enclosing a given [break]. In those cases, [break] should only terminate the _innermost_ loop. Thus, after executing the following... X := 0; Y := 1; while 0 <> Y do while true do break end; X := 1; Y := Y - 1 end ... the value of [X] should be [1], and not [0]. One way of expressing this behavior is to add another parameter to the evaluation relation that specifies whether evaluation of a command executes a [break] statement: *) Inductive result : Type := | SContinue | SBreak. Reserved Notation "st '=[' c ']=>' st' '/' s" (at level 40, c custom com at level 99, st' constr at next level). (** Intuitively, [st =[ c ]=> st' / s] means that, if [c] is started in state [st], then it terminates in state [st'] and either signals that the innermost surrounding loop (or the whole program) should exit immediately ([s = SBreak]) or that execution should continue normally ([s = SContinue]). The definition of the "[st =[ c ]=> st' / s]" relation is very similar to the one we gave above for the regular evaluation relation ([st =[ c ]=> st']) -- we just need to handle the termination signals appropriately: - If the command is [skip], then the state doesn't change and execution of any enclosing loop can continue normally. - If the command is [break], the state stays unchanged but we signal a [SBreak]. - If the command is an assignment, then we update the binding for that variable in the state accordingly and signal that execution can continue normally. - If the command is of the form [if b then c1 else c2 end], then the state is updated as in the original semantics of Imp, except that we also propagate the signal from the execution of whichever branch was taken. - If the command is a sequence [c1 ; c2], we first execute [c1]. If this yields a [SBreak], we skip the execution of [c2] and propagate the [SBreak] signal to the surrounding context; the resulting state is the same as the one obtained by executing [c1] alone. Otherwise, we execute [c2] on the state obtained after executing [c1], and propagate the signal generated there. - Finally, for a loop of the form [while b do c end], the semantics is almost the same as before. The only difference is that, when [b] evaluates to true, we execute [c] and check the signal that it raises. If that signal is [SContinue], then the execution proceeds as in the original semantics. Otherwise, we stop the execution of the loop, and the resulting state is the same as the one resulting from the execution of the current iteration. In either case, since [break] only terminates the innermost loop, [while] signals [SContinue]. *) (** Based on the above description, complete the definition of the [ceval] relation. *) Inductive ceval : com -> state -> result -> state -> Prop := | E_Skip : forall st, st =[ CSkip ]=> st / SContinue (* FILL IN HERE *) where "st '=[' c ']=>' st' '/' s" := (ceval c st s st'). (** Now prove the following properties of your definition of [ceval]: *) Theorem break_ignore : forall c st st' s, st =[ break; c ]=> st' / s -> st = st'. Proof. (* FILL IN HERE *) Admitted. Theorem while_continue : forall b c st st' s, st =[ while b do c end ]=> st' / s -> s = SContinue. Proof. (* FILL IN HERE *) Admitted. Theorem while_stops_on_break : forall b c st st', beval st b = true -> st =[ c ]=> st' / SBreak -> st =[ while b do c end ]=> st' / SContinue. Proof. (* FILL IN HERE *) Admitted. Theorem seq_continue : forall c1 c2 st st' st'', st =[ c1 ]=> st' / SContinue -> st' =[ c2 ]=> st'' / SContinue -> st =[ c1 ; c2 ]=> st'' / SContinue. Proof. (* FILL IN HERE *) Admitted. Theorem seq_stops_on_break : forall c1 c2 st st', st =[ c1 ]=> st' / SBreak -> st =[ c1 ; c2 ]=> st' / SBreak. Proof. (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 3 stars, advanced, optional (while_break_true) *) Theorem while_break_true : forall b c st st', st =[ while b do c end ]=> st' / SContinue -> beval st' b = true -> exists st'', st'' =[ c ]=> st' / SBreak. Proof. (* FILL IN HERE *) Admitted. (** [] *) (** **** Exercise: 4 stars, advanced, optional (ceval_deterministic) *) Theorem ceval_deterministic: forall (c:com) st st1 st2 s1 s2, st =[ c ]=> st1 / s1 -> st =[ c ]=> st2 / s2 -> st1 = st2 /\ s1 = s2. Proof. (* FILL IN HERE *) Admitted. (** [] *) End BreakImp. (** **** Exercise: 4 stars, standard, optional (add_for_loop) Add C-style [for] loops to the language of commands, update the [ceval] definition to define the semantics of [for] loops, and add cases for [for] loops as needed so that all the proofs in this file are accepted by Coq. A [for] loop should be parameterized by (a) a statement executed initially, (b) a test that is run on each iteration of the loop to determine whether the loop should continue, (c) a statement executed at the end of each loop iteration, and (d) a statement that makes up the body of the loop. (You don't need to worry about making up a concrete Notation for [for] loops, but feel free to play with this too if you like.) *) (* FILL IN HERE [] *) (* 2023-01-23 10:57 *)