![]() particlemotion.scn |
![]() effectofgravity.scn |
![]() effectofdrag.scn |
The animations in this write-up have been created as animated gif files, using a variation of the command
convert -delay 4 -loop 0 video-frames/frame*.jpg video.gifwhich is available on most Linux platforms and can be installed on the Mac OS X platform with the instructions found here. If you cannnot create animated .gif files, you may alternatively submit an MPEG (or MPEG4) compressed video created with any software of your choice. In that case, please link it accordingly. Comments about the implementation, pecularities, etc.
![]() spheresource.scn |
![]() circlesource.scn |
![]() boxsource.scn |
![]() linesource.scn |
![]() conesource.scn |
![]() meshsource.scn |
![]() spheresink.scn |
![]() circlesink.scn |
![]() boxsink.scn |
![]() linesink.scn |
![]() conesink.scn |
![]() meshsink.scn |
![]() differentlifetimes.scn |
![]() eulervsadaptive.scn |
![]() eulervsadaptive.scn |
![]() eulervsmidpoint.scn |
![]() eulervsmidpoint.scn |
For the eulervsadaptive.scn
, construct a scene which has visible
problems for naive Euler integration, but works as niceley for adaptive step
sizes; do the analogous for eulervsmidpoint.scn
![]() collisiondetection.scn |
![]() mutualparticleattraction.scn |
![]() rope.scn |
![]() cloth.scn |
![]() flocking.scn |
![]() animcamera.scn |
![]() animobstacles.scn |
![]() animparticles.scn |
![]() trails.scn |
![]() dynamicmaterials.scn |
![]() responsivematerials.scn |
![]() animatedmaterials.scn |
![]() sprites.scn |
![]() sourcecontrol.scn |
![]() sinkcontrol.scn |
![]() sourcesinkdragging.scn |
![]() ropeorclothmanipulation.scn |
![]() Include a screenshot of your movie and link it here Description of how the image/movie was made. |