OpenGL Rendering
Modeling
Transformation
Viewing
Transformation
Clipping
Lighting
Image
Projection
Transformation
Scan
Conversion
OpenGL executes steps of
2D and/or 3D rendering pipeline
glBegin(GL_POLYGON);
glVertex3f(0.0, 0.0, 0.0);
glVertex3f(0.0, 0.0, 0.0);
glVertex3f(0.0, 0.0, 0.0);
glVertex3f(0.0, 0.0, 0.0);
glEnd();
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