Page 1 Viewing

Page 2 The viewing pipeline

Page 3 Specifying a view

Page 4 How many coordinate systems?

Page 5 Transforming from World to Viewing Coordinates

Page 6 Projections types

Page 7 Types of Parallel Projections

Page 8 PerspectiveProjections

Page 9 Mathematics of Perspective

Page 10 Vanishing Points

Page 11 Building the View Volume

Page 12 The View Volume (Parallel)

Page 13 The View Volume (Perspective)

Page 14 Clipping

Page 15 Putting it all together

Page 16 Stereo Viewing