Part III: Modeling
Representations of geometry
Curves: splines
Surfaces: meshes, splines, subdivision
Solids: voxels, CSG, BSP
Procedural modeling
Sweeps
Fractals
Grammars
Scenery Designer
(Dirk Balfanz, Igor Guskov,
Sanjeev Kumar, & Rudro Samanta,
CS426, Fall95)
Shell
(Douglas Turnbull,
CS 426, Fall99)
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