Painting (silly)
Group Members: ?? anyone interested ??Motivations: To create pretty pictures, possibly in 3 space, by dancing. Not only would you have images at the end of a session, but you would also have feedback on where your limbs were, and compare it to how they are supposed to be or the look you are going for. Also for dances in unison, you could compare your paintings with another person to see how togeher you are.
Testing: For this gloves will be worn. The tilt will indicate the color on the color wheel which you are painting in, and then the x, y, and z components will indicate where on the canvas you will be painting on. ADD STUFF HERE
Equipment: Gloves, tilt sensors, maybe some for feet too, socks?
Timeline: Rotation of joint for color scheme. Speed, slow for thick brush strokes, and fast for skinny brush strokes.
Pottery (hard)
Group Members: ?? anyone interested ??Motivations: It's hard to model a pottery shaped object in a 3-D modeling program. Plus it's a fun way to keep up with one's pottery skills without having to find a studio and waste money on all the tools and materials needed to actually make a vase or something similar. Also it's a good way for beginners to learn without having to have clay physically flying at them, when things go wrong, it could be done virtually with no mess.
Testing: A potter could come in and use the system, and tell us how close it is to using the real thing. Things we would be looking at is how the clay acts when put on the wheel, and how it responds to the user pushing it in various places. We would look at if it made the shape the potter expected it to make. We could also have a beginner come in and tell us how helpful it is and how intuitive it is, then send them to a real pottery wheel, and see if they have improved skills over a beginner just starting out on the pottery wheel without having trained on the virtual one.
Equipment: Gloves with sensors on them. Secondly a pedal to control speed of the wheel.
Timeline: First I would want to have control over the size of clay to work with, and just holding your hands out there to control height and width. Next, I would work on making the hole in the middle of the pot, and see how the clay responds to the user "pushing" the clay down. If any of these things are done off center, the clay should fly off the wheel. The user should then be able to control the size and shape of a wall using their gloves as input devices. Haptic feedback so gloves shake if your pottery starts to get crooked. Finally if that is all done successfully, a pedal would be added last to control how fast the wheel spins.

Handles (impractical)
Group Members: ?? anyone interested ??Motivations: A new way to navigate and maybe even type, so you don't have to move your hands from the mouse to the keyboard. A user would only have to keep his hands on these handles to control everything on screen.
Testing: First test how comfortable the user feels using the handles as a mouse. Then get someone who is unfamiliar or having trouble typing on a regular QWERTY keyboard and have them try this out for several days and see if their learning curve (tested by accuracy and wpm) is faster.
Equipment: Two handles that can be attached to a rod/dowell running through the center of it. Sensors, push buttons, port connector.
