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My research centers around computer graphics, large-scale displays and parallel computing. Most of my current research involves parallel rendering on a PC cluster. Details of the various projects are available below the list of publications. Papers
Parallel Rendering with K-Way replication [pdf]
[ps] Data Distribution Strategies for High-Resolution Displays [pdf]
[ps] Hybrid Sort-First and Sort-Last Parallel Rendering with a Cluster of
PCs [pdf] [ps]
Sort-First Parallel Rendering with a Cluster of
PCs [pdf] [ps]
Early Experiences and Challenges in Building and Using A Scalable Display Wall
System [pdf] [ps]
Load Balancing for Multi-Projector
Rendering Systems [pdf] [ps]
Home-based SVM protocols for SMP clusters:
Design, Simulations, Implementation and Performance [pdf]
[ps]
Supporting a coherant shared address space
across SMP nodes: An application-driven investigation [pdf]
[ps]
Details
Details about our research into parallel rendering with clusters of commodity PCs can be found at the Cluster-rendering page. For details about projects related to the SVM work I did you can check out the PRISM page. There you can find papers that describe the original Home-based SVM protocol (HLRC) and papers that describe the HRLC protocol implemented without special hardware support. My particular contribution in this area has been extending the HLRC protocol to work on a cluster of SMP machines (previous work only addressed uniprocessor clusters). Further work has since been done, exploring the scalability of the SMP-HLRC protocol (I was used a cluster with 16 processors) and also the issue of porting the protocol to new operating systems (Windows NT 4.0) and new network APIs (VIA). Most of the papers mentioned above can be found here. More recent work is located at Angelos Bilas' papers page. |