// (see sndbuf.ck or otf_01.ck for non-insane usage of sndbuf) SndBuf buf; "../data/kick.wav" => buf.read; // the patch (no sndbuf involved) Impulse i => dac; // infinite time-loop while( true ) { // index int pos; // repeat this many times repeat( buf.samples() ) { // set next sample buf.valueAt( pos ) => i.next; // increment index pos++; // advance time by one samp 1::samp => now; } }