// ChuGen // Create new UGens by performing audio-rate processing in ChucK class Fuzz extends Chugen { 3.0 => float p; 2 => intensity; fun float tick(float in) { Math.sgn(in) => float sgn; return Math.pow(Math.fabs(in), p) * sgn; } fun void intensity(float i) { if(i > 1) 1.0/i => p; } } adc => Fuzz f => dac; 2.5 => f.intensity; while(true) 1::second => now;