by Perry R. Cook
The book emphasizes physical modeling of sound
and focuses on real-world interactive sound effects. It is intended for
game developers, graphics programmers, developers of virtual reality
systems and training simulators, and others who want to learn about
computational sound. It is written at an introductory level with
mathematical foundations provided in appendices. An enclosed CD contains
code examples and sound files.
From the Book Jacket:
Writing at an introductory
level with a sense of fun and exploration, Perry Cook investigates the
physics and mathematics of creating sounds in the real world for use in
interactive digital settings such as computer games and virtual reality.
An enclosed CD/CDROM follows along with the text, allowing readers to
listen to the guitar strings, African drums, and squeaky doors that Cook models.
Real Sound Synthesis is a book for anyone who wants to learn about
computational sound: Game Developers, Graphics Programmers, Hobbyists, Students.
250 page book