Escape 426!

This was the front page of the final project website done in 1995/96 by Mike Phillips, Dave Ragones, Reuben Swartz and Dan Vitale. Note that the MECA lab used to be called the ICGL... :-)



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(c) Mike Phillips / Dave Ragones / Reuben Swartz / Dan Vitale


You have been imprisoned in Imperial Corrections Graphics Lab (ICGL) 417 for three months, deprived of sleep, and fed only on Coke and Twinkies. Watching the cold sunrise over penal colony 426, you grab the source code to improve your decrepid ray-tracer. You quickly attempt to download the critical files, but the CIT-supported connection is painfully slow. You know that Boba Min will arrive at any moment, and your doom will be certain.

Finally, Netscape reveals a map of 426 Space Port, and the classified locations of 4 Aurora Fighters. You run over to DEC for some key supplies - you know this is no easy mission, and you need to be thinking as clearly as possible to have any hope of surviving.

Your goal is simple: Escape 426! You will have surprise, and the advanced, but untested Aurora ship. But you will face daunting challenges, from other slaves taking advantage of the Web error, to Imperial laser installations, Darth Wallach's dreaded virtual fighter, and the crafty bounty hunter Boba Min, who would jump at the chance to turn you over to...

Humper the Hutt, the intergalactic graphics gangster, who's never quite forgiven you for writing satirical lymerics about him.


Now, from the creators of, well, the creators of this page, comes non-stop air-to-air mayhem, stomach-churning graphics, orgasmic sound, grade-deflating core dumps, and lots of hyphenated words:


Escape 426!