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Secret Areas in Quake

Ever wonder where all those secrets are that each level has? Hitting tab during the game will show you stats on the current level you're on, among those the number of secrets and how many you've found so far. Gradually, We'll present you with a complete set of secrets, complete with screeshots to help you find then. We start off with E1M1 & E1M2 and the 'Nightmare mode' secret...

Nightmare skill level:

Even to play Quake on the super hard Nightmare skill level you have to find a secret area. The 'secret' is not actually on the 'Skill Hall' where you pick your difficulty level, but elsewhere.

To play Nightmare skill, pick any skill from the Skill Hall and on the 'introduction' level, go up the stairs leading to the fourth episode, 'The Elder worlds'. Notice how it says 'Your worst nightmares come true here'? walk into the water, but not too fast. While you slowly sink, move all the way backwards as far as you can and when you 'fall out of' the water again, you'll land on a wodden beam. Walk to your left where you'll find a passage leading to a Nightmare skill teleporter.

Now pick the episode you want to play as usual from the introduction level. Shooting on the plaque in the Nightmare skill secret makes the message 'The well of wishes awaits you in the Crypt of Decay' appear. This seems to refere to a level by that name on the second episode of Quake (only available in the registered version).

E1M1: The Slipgate Complex

1: Right at the begining of the level, to the right of you where a grunt is standing in a corner, there's a flashing console segment. Jump up and fire at the wall to reveal 20 shotgun shells.
2: Dive into the water on the right side of the bridge (that would be before you cross it) and wad/swim along the tunnel to find a super health pack guarded by a grunt. Further along the tunnel is a platform that will lead you back to the start of the level, picking up a green armor along the way.

The door by the steps is closed until you access it from the other side. A corridor leading to it can be found behind wall at the very end of this level near the exit.

3: There's a red symbol embedded into the wall near the stairs that lead into the first lethal slime pit. shoot at it after having extended the plattform to walk across by pressing the blinking switch and a small secret room opens to your left containing a super shotgun.
4: Before the large sloping staircase that leads to the big slime pool there's a texture that seems out of place. Firing at it gives access to a Quake Power power up.

Follow this tunnel and pass another door and you reach the computer console corner located towards the beginning of this building. Shoot the flashing screen on the pillar in this corner and a platform appears, which allows easy access to this secret from this side. Shooting the second screen opens the door to the quad powerup again.

5: At the third corner of the sloping staircase, jump first on the side, then the light and switch and then look to your left at the opening in the dark. Jump on the rightmost of the 3 little blocks coming out of the wall and use these as steps to get a super health pack.
6: After you've gotten the biosuit, jump into the water and find a tunnel under the normal passage leading around some bends and then finally go up a round opening and get 2 normal health packs and a yellow armor.

A teleporter will lead you to an excellent dark sniper spot above the door of the entrance to this building.

E1M2: Castle of the Damned

1: First of, shoot the ogre and grunts at the start of the level and jump in the water on the right side. Behind the moss green colored wall segment is an underwater passage that leads out of the water and to a secret area with shotgun shells, 2 health packs and 3 exits leading to various other parts of the level.
2: After the trap where spikes shoot out of the wall, follow the blue paved, elevated path until it becomes a U shape and you see a yellow armor resting on a narrow beam. Fire at the red plaque behind it to make steps appear, but beware, this also triggers wizards.

Then jump into the water and run up the slope to the the actual secret and collect a health pack and some nailgun ammo. A teleporter leads away from this area.

3: Near the door that requires the silver key is a room with a switch at the bottom of a narrow, supporting wall segment that looks out slightly. Push it in and a secret area to the right opens up with a Quake Power item.

Cheats:

If you're really a lousy Quake player, the old console commands from qtest1 still work, plus a few news ones. Here some of the most obvious ones. All of them are used by typing them in at the console mode prompt. Console mode is entered by hitting the tile (~) key during an active game.
GOD god mode. invincible.
NOCLIP turn off clipping. go up and down with c/d keys.
FLY fly mode.
IMPULSE 9 get all weapons. even the lightning gun.
GIVE gives you stuff. needs parameter.
MAP e1m7 jump to level e1m7. works with all map names.