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Work
- Performances
2009
blinky
Composed by Rebecca Fiebrink. Performed by members of the Princeton
Laptop Orchestra, with guest shakuhachi player Riley Lee, 5 April 2009.
The musical: Air, light, sound, movement. Computer music can be
beautiful (we hope). The technical: The shakuhachi player creates sound
with breath, setting the air column of the instrument in vibration. The
laptop players create sound with light, which is captured by the
computers’ built-in webcams and then analyzed by a pattern
recognition algorithm. Software built by me using the Wekinator.
See video
nets 0
By Rebecca Fiebrink. Performed by members of the LAP seminar, 17
January 2009. An exploration of real-time, performative dynamic
creation and evolution of controller mappings, using the Wekinator.
See video
2008
ISMIR 2008 Concert: Member
of Princeton Laptop Orchestra "Plorktet"
Featured in
Philadelphia Inquirer
American
Composers' Orchestra, "Playing it UNsafe": Laptop performer
on Dan Trueman's piece, "Silicon/Carbon"
Reviewed
in NY
Times
2007
Joy of Chant
Composed by Ge Wang and Rebecca Fiebrink. Performed by Princeton Laptop
Orchestra, 18 January 2007. A scored and improvisatory work for laptop
ensemble, using joystick- and keyboard-controlled real-time
singing synthesis.
National
Academy of Sciences Museum: Laptop performer and
composer
Featured on NPR's
"All Things Considered"
2006
PLOrk Beat Science
Performed and composed by Ge Wang and Rebecca Fiebrink. An
electro-acoustic structured improvisation for 1 flute, 2 humans, 5
laptops, 5 pressure-sensitve finger drum pads, and 30 audio channels
distributed among 5 hemispherical speakers.
website
Performed:
:: FFMUP "Plorktastic chamber music," 21 November 2006.
:: electro-music,
1–3 June 2007.
:: National Academy of Sciences Museum (above)
Work
- Installations
2009
Box of Revelation
By Samson Young, Rebecca Fiebrink, and Chris Lau, at the Hong Kong Arts
Centre, January 2009.
A multimedia installation tribute to 1990's internet art and Messiaen's
Quartet for the End of Time. We explore
conceptions of god, omniscience, and information through Facebook,
Youtube, and embedded sensors in a 5-projection-screen
immersive audio/visual environment.
:: Project webpage
:: Facebook
application
Work - Workshops
and
Tutorials
2009
NYU Music Tech Research Group: ChucK workshop
April 24, 2009
Harvestworks workshop on ChucK
April 1, 2009
:: Slides and examples
Hong Kong Arts Centre Workshop: "ChucK!"
Hong Kong, 10-11 January 2009
:: Slides
part 1: Intro to ChucK
:: Slides
part 2: Interactivity
:: Slides
part 3 and 4: PLOrk and machine learning
:: Download
all workshop materials, including example code
2008
ISMIR 2008 Tutorial: "Music
Information
Retrieval in ChucK: Real-time prototyping for MIR systems and
performance;" Philadelphia, PA, 14 September 2008
:: With Ge Wang
:: Tutorial
materials available for download
Alberta College of Art & Design, 13 April 2008
:: ChucK workshop,
with Ge Wang
2007
Electro-music 2007:
Philadelphia, PA,
1–3 June 2007
:: Presentation with Ge Wang:
Introduction
to ChucK and Livecoding
:: Workshop with Ge Wang: ChucK
programming workshop
Work
- Software
2009
The Wekinator: On-the-fly
Learning with ChucK, Weka, and Other Stuff
by Rebecca Fiebrink, Dan Trueman, and Perry Cook
The Wekinator is a free package to facilitate rapid development of and
experimentation with machine learning in live music performance.
:: Project webpage
2008
SmirK: Small music information
retrieval toolKit
by Rebecca Fiebrink and Ge Wang
SMirK is an open-source toolkit to facilitate rapid development of and
experimentation with machine learning and music information retrieval
tools. It uses a combination of audio analysis support built into ChucK
and feature extraction and learning built in ChucK.
:: Project webpage
:: Read
the ISMIR paper
2007
Smelt: Small musically
expressive laptop toolkit
by Rebecca Fiebrink , Ge Wang, and Dan Trueman
SMELT is an open-source toolkit to facilitate rapid development of and
experimentation with expressive musical interfaces built on the
laptop's native physical input capabilities (e.g., keyboard, mouse,
motion sensing, microphone).
:: Project webpage
:: Read the NIME paper
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