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Forrester Cole

fcole at cs dot princeton

Department of Computer Science

35 Olden St.

Princeton NJ 08544

 

I am a fourth-year Ph.D. candidate in the computer graphics group at Princeton.

My advisor is Adam Finkelstein.

Projects
Where do people draw lines?

This project examines how human artists make line drawings. We asked artists to make drawings of rendered images of 3D shapes, and compared the results to the underlying mathematical properties of the surface, and current line drawing algorithms.

Project Page

Interactive, high-quality line drawing

A continuing project involves the development of new algorithms to improve the quality and speed of computer generated line drawings. Two papers have been written on it so far: "Partial Visibility for Stylized Lines," (2008) and "Directing Gaze in 3D Models with Stylized Focus." (2006)

Publications
"Where Do People Draw Lines?," Forrester Cole, Aleksey Golovinskiy, Alex Limpaecher, Heather Stoddart Barros, Adam Finkelstein, Thomas Funkhouser, and Szymon Rusinkiewicz, ACM Transactions on Graphics (SIGGRAPH 2008)
"Partial Visibility for Stylized Lines," Forrester Cole and Adam Finkelstein, Proceedings of NPAR 2008
"Stylized Shadows," Christopher DeCoro, Forrester Cole, Adam Finkelstein, and Szymon Rusinkiewicz, Proceedings of NPAR 2007
"Directing Gaze in 3D Models with Stylized Focus," Forrester Cole, Doug DeCarlo, Adam Finkelstein, Kenrick Kin, Keith Morley, and Anthony Santella, Eurographics Symposium on Rendering 2006
Teaching

I have previously assisted teaching:

COS126: General Computer Science (Fall 2005),

COS426: Computer Graphics (Spring 2006),

COS116: The Computational Universe (Spring 2007).

Other

Before to coming to Princeton I was a programmer with Pandemic Studios in Los Angeles, where I worked on Mercenaries.

During my undergraduate career I worked on BRDF factorization with Steven Gortler.

I play frisbee with the Princeton Clockwork Orange, and occasionally at a recurring pickup game on Broadmead field.