Computing the Sounds of Music

Perry Cook, Ph.D.

Computer Science, Princeton University

This talk will cover computer synthesis of sound, based on simulating the physics of sound-producing sources. It is now possible to compute, mostly in real-time, very realistic simulations of strings, winds, brass, percussion, and a variety of other musical sound sources. This has been brought about by advances in computer power, combined with some discoveries in experimental acoustics, and many advances in algorithms for physical simulation. Lots of sound examples will be played and demonstrated.

 

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