ObjectStdAudio
public final class StdAudio
Standard audio. This class provides a basic capability for creating, reading, and saving audio.
The audio format uses a sampling rate of 44,100 (CD quality audio), 16-bit, monaural.
For additional documentation, see Section 1.5 of Introduction to Programming in Java: An Interdisciplinary Approach by Robert Sedgewick and Kevin Wayne.
| Field Summary | |
|---|---|
static int |
SAMPLE_RATE
The sample rate - 44,100 Hz for CD quality audio. |
| Method Summary | |
|---|---|
static void |
close()
Close standard audio. |
static void |
main(String[] args)
Test client - play an A major scale to standard audio. |
static void |
play(double in)
Write one sample (between -1.0 and +1.0) to standard audio. |
static void |
play(double[] input)
Write an array of samples (between -1.0 and +1.0) to standard audio. |
static void |
play(String filename)
Play a sound file (in .wav or .au format) in a background thread. |
static double[] |
read(String filename)
Read audio samples from a file (in .wav or .au format) and return them as a double array with values between -1.0 and +1.0. |
static void |
save(String filename,
double[] input)
Save the double array as a sound file (using .wav or .au format). |
| Methods inherited from class Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final int SAMPLE_RATE
| Method Detail |
|---|
public static final void close()
public static final void play(double in)
public static void play(double[] input)
public static double[] read(String filename)
public static void play(String filename)
public static void save(String filename,
double[] input)
public static void main(String[] args)