Below is the syntax highlighted version of Ball.java
from §3.4 Case Study: N-Body Simulation.
/************************************************************************* * Compilation: javac Ball.java * Execution: java Ball * Dependencies: StdDraw.java * * Implementation of a 2-d Ball moving in square with coordinates * between -1 and 1. Bounces off the walls upon collision. * * *************************************************************************/ public class Ball { // instance variables private double rx, ry; // position private double vx, vy; // velocity private double radius; // radius // constructor public Ball() { rx = 0.0; ry = 0.0; vx = 0.015 - Math.random() * 0.03; vy = 0.015 - Math.random() * 0.03; radius = 0.010 + Math.random() * 0.02; } // move the ball one step public void move() { if (Math.abs(rx + vx) + radius > 1.0) { vx = -vx; } if (Math.abs(ry + vy) + radius > 1.0) { vy = -vy; } rx = rx + vx; ry = ry + vy; } // draw the ball public void draw() { StdDraw.filledCircle(rx, ry, radius); } // test client public static void main(String[] args) { // create and initialize two balls Ball b1 = new Ball(); Ball b2 = new Ball(); System.out.println("Memory address of b1 = " + b1); System.out.println("Memory address of b2 = " + b2); // animate them StdDraw.setXscale(-1.0, +1.0); StdDraw.setYscale(-1.0, +1.0); while (true) { StdDraw.clear(StdDraw.GRAY); StdDraw.setPenColor(StdDraw.WHITE); StdDraw.filledSquare(0.0, 0.0, 1.0); StdDraw.setPenColor(StdDraw.BLACK); b1.move(); b2.move(); b1.draw(); b2.draw(); StdDraw.show(50); } } }