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SIGGRAPH 2005 Course 7:
Line Drawings from 3D Models
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Szymon Rusinkiewicz, Princeton University
Doug DeCarlo, Rutgers University
Adam Finkelstein, Princeton University
Sunday, 31 July 2005, 1:45 - 5:30 pm
Abstract:
Techniques for automated rendering of 3D models using sparse line drawing
styles, for applications ranging from illustration through cartoons and games.
The course introduces concepts of visual perception; defines silhouettes,
contours, creases, and suggestive contours; describes efficient algorithms for
finding these lines; and presents methods for artistic stylization.
Course Notes:
- Introduction
- Notes on Differential Geometry
- Annotated Bibliography: Published Research on Line Drawings from 3D Data
- Non-photorealistic Rendering: Intro and Motivation
- Defining Lines on Surfaces
- Line Drawings and Perception
- Algorithms for Finding Lines
- Stylization of Line Drawings
- Abstraction and Evaluation
Links:
- Line drawing research pages at Princeton
and Rutgers,
containing links to papers and the rtsc software for
extracting many kinds of lines on meshes.
- The jot page, containing links to papers and
downloadable software for WYSIWYG stylization of line drawings.
- Abstracted
Image Stylization, containing links to papers and data.
- The Official
SIGGRAPH page for this course.