SIGGRAPH 2005 Course 7:
Line Drawings from 3D Models


Szymon Rusinkiewicz, Princeton University
Doug DeCarlo, Rutgers University
Adam Finkelstein, Princeton University

Sunday, 31 July 2005, 1:45 - 5:30 pm

Abstract:

Techniques for automated rendering of 3D models using sparse line drawing styles, for applications ranging from illustration through cartoons and games. The course introduces concepts of visual perception; defines silhouettes, contours, creases, and suggestive contours; describes efficient algorithms for finding these lines; and presents methods for artistic stylization.

Course Notes:

  1. Introduction
  2. Notes on Differential Geometry
  3. Annotated Bibliography: Published Research on Line Drawings from 3D Data
  4. Non-photorealistic Rendering: Intro and Motivation
  5. Defining Lines on Surfaces
  6. Line Drawings and Perception
  7. Algorithms for Finding Lines
  8. Stylization of Line Drawings
  9. Abstraction and Evaluation

Links: