# This scene shows four colored spheres # It is useful for testing ray-scene intersections and materials # A camera camera 0 0 6 0 0 -1 0 1 0 0.25 0.01 100 # Two directional lights dir_light 1 1 1 -3 -4 -5 dir_light 0.5 0.5 0.5 3 2 3 # Four shiny materials (red, green, blue, gray) material 0 0 0 1 0 0 1 0 0 0 0 0 0 0 0 10 1 0 material 0 0 0 0 1 0 0 1 0 0 0 0 0 0 0 10 1 0 material 0 0 0 0 0 1 0 0 1 0 0 0 0 0 0 10 1 0 material 0 0 0 0.5 0.5 0.5 0.8 0.8 0.8 0 0 0 0 0 0 10 1 0 # Four spheres touching one another sphere 0 -0.5 -0.5 0 0.5 sphere 1 0.5 -0.5 0 0.5 sphere 2 -0.5 0.5 0 0.5 sphere 3 0.5 0.5 0 0.5