ajuliano

Movie Submission


ajwerner

It's a cheetah I think looks cool.

It had starfaces applied twice then was truncated and smoothed a couple of times.


av


Tetrahedron at the middle, sharpened, beveled, truncated, inflated, etc. many times. Then various surfaces of revolution spread around in space, with varying axes and angle steps.

The movie shows [Smooth --> Bevel (0.3)] applied to the cube 3 times, followed by Smooth 5 times.


bchou


"Draw me like one of your French girls."
My fun swirl filter made Homer's arm go through himself.


dchouren


Spotted cheetah was made by truncating the cheetah while only remaking some of the faces. This produces a spotted effect by having holes in the mesh.

Inflated the cheetah several times, then wanted to see how realistic the smooth operation could be used to deflate a mesh so I smoothed the cheetah several times.


dericc


A Modern Venus

A Modern Venus


dfoldesi

I made a movie of SplitFaces and linked it here


favila

here


jasonma


FOSSIL_MAKER (TM) flattens 3D objects onto a plane, while preserving adjacency information. This is also my fun filter.

src/meshpro [input] [output] %s

FOSSILIZED cow

FOSSILIZED dinopet

FOSSILIZED Homer
Gif movie link: here
This is cube undergoing a starface transformation from 0 to 1 in steps of 0.05


kdhillon

I realized that I could mess around with the curvature color values in meshview to "paint" an object. By changing the shape of the cheetah mesh, I was able to create a much cooler cat.

-splitfaces -splitfaces -smooth -inflate .4

-splitfaces -splitfaces -smooth -inflate .4

-splitfaces -splitfaces -smooth -inflate .4

I also made a spotted cheetah!
-splitfaces -smooth -truncate .3


ljmayer

Glorious "art."

"Exactly What You Think It Is"
The bunny with normal vertices shown. Reminded me of an album cover so I made it into one.

"Now You're Thinking With Portals"
Split faces and then truncate with t = 0.45 make the cube look like the cube from Portal.

"Exploding Cheeta"


mmatl

Mad Cow Disease

This image was produced during a failed test of my Truncate method. The rest of the cow looks good, and I'm not sure why it seems to be pooping a railway spike. Perhaps it's just to spite me.
Facial Optical Illusion

This image was produced after a rotation and four applications of loop subdivision. We look at interior of the man's face through his neck, and he stares back at us. What does this mean? Beats me, I'm not a philosophy major.
Loop Subdivision Animation

This movie is a demonstration of loop subdivision. I rotate around the mannequin model in steps of 0.5 radians, then I show iterations of Topological Refinement (SplitFaces) and Geometry Refinement (Loop Subdivide). I then loop around the face one last time for effect.


ncrobins

Stepwise surface of rotation (70 steps, rotation angle = .09)

src/meshpro input/art_start.off [output] -art input/curv.off .09 %s

Inflating teapot (from -1 to 2 by increments of .1)
src/meshpro input/teapot.off [output] -inflate %s


rfreling

Animated an interesting figure to rotate.

src/meshpro [input] [output] %s

Input

-fun


rjullman

I used the below command to generated this jet engine model.
I call it "Jet Engine" with caption "You Spin that Cheetah Right Round Right Round".

src/meshpro input/none.off art/engine.off -revolution input/cheetah.off 0 0 0 0 0 1 0.1

Input

Input

Input

Input

Input


rthomass

My video animates the effect of three successive truncate operations on the icosahedron mesh for varying values.

Video
My art submission was created by using a series of face split, truncate, smooth and inflate operations on the icosahedron, resulting in a blobby thing.


siminc


This is what happens when you get your weights wrong in loop subdivision.


sizikova


This was a blooper from truncate, where there was some bug and so faces were created incorrectly. That was rotated using surface of revolution and the result is a little confusing to look at!
This is an array of loop subdivision of tetra stitched together using ffmpeg.


spayne

src/Debug/meshpro [input] [output] -splitfaces -truncate 0.3 -splitfaces -truncate 0.3 -splitfaces -truncate 0.3 

I found that combining split faces and truncates lead to some very interesting shapes. Above is the command to replicate these kinds of patterns


Tetra

Cube

Companion Cube! (ish)


vayyala

My art submission is my fun filter applied on the cheetah. The fun filter looks really cool when it is rotated, especially the sphere (I suggest you to try it!). I also made a video submission of the cheetah inflating and deflating. This is below.

src/meshpro [input] [output] %s

MOVIE SUBMISSION


xleng

Truncate animated from 0 to 0.5 with step size 0.02.

Additional art image. (Teapot, inflated, then split faces, then subdivided, then sharpened, then truncated, showing edges)