CS ST2: Advanced Topics in Computer Graphics

1996 Spring Semester


Syllabus

Administrivia:

Prerequisites:

Required Text:

Supplemental texts:

Conferences and Journals text:

Grading:

Projects:

There will be one programming assignment which will be assigned at the beginning of the course, and due around the middle of the course. There will be three check-in points where required features of the final program will have to be working. More detail is available on the homeworks page.

There will also be a final project that will consume the rest of the semester. Projects may be done individually or in pairs.

In addition, each student will be required to present at least one paper to the rest of the class. All students are expected to read all papers.

Grading

The grading criteria will be known a priori, so each working feature will be worth a certain amount of points. Extra credit will be available for extra features.

Project Turn-in & Late Policy:

Your renderer should be turned in at each of the three check-in points in its current state. This means that you HAVE to have something working at those times. Your submitted code will be randomly assigned to two other students, who will do their best to break it and report all bugs to you. You should fix all reported bugs and re-submit within three days. Nothing will be graded until the final submission; however this will provide us a useful way to checkpoint your progress.

You must submit something at the check in point, and you must submit something at most three days later. ABSOLUTELY no late assignments will be accepted, and although grading will not happen until the final submission, your grade will suffer if you don't meet the given deadlines.

No exceptions will be made.


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