#Inventor V2.1 ascii # # Cube, with vertices numbered as follows: # # 3______7 # /| /| z y # 1/____5/ | | / # | | |6 |/__x (Right hand rule: x cross y = z) # | 2 | / # 0|_____|/4 # # Separator { # These are the locations of the vertices of the cube: Coordinate3 { point [ 0 0 0, 0 0 1, 0 1 0, 0 1 1, 1 0 0, 1 0 1, 1 1 0, 1 1 1 ] } # These are the faces of the cube. # Each names four vertices, numbered clockwise as seen # from outside the cube. IndexedFaceSet { coordIndex [ 0, 4, 5, 1, -1, 6, 2, 3, 7, -1, 4, 6, 7, 5, -1, 1, 3, 2, 0, -1, 1, 5, 7, 3, -1, 0, 2, 6, 4, -1 ] } }