CS 426 Lecture 6 Splines and splinegons


Page 1, Drawing curves and circles

Page 2, Alternative approaches

Page 3, Some underlying mathematics

Page 4, Some underlying mathematics 2

Page 5, Curves in the plane

Page 6, Drawing circles via DDA approach

Page 7, Deciding which move to make

Page 8, Drawing circles - Bresenham algorithm

Page 9, Realizing spline curves

Page 10, Representing the curve

Page 11, Sampling problem

Page 12, Using this formulation

Page 13, Bezier method of drawing the spline curve

Page 14, Generalizations

Page 15, Sample splines