COS 126 Traveling Salesperson Problem |
Programming Assignment |
Given N points in the plane, the goal of a traveling salesperson is to visit all of them (and arrive back home) while keeping the total distance traveled as short as possible. Implement two greedy heuristics to find good (but not optimal) solutions to the traveling salesperson problem (TSP).
1,000 points optimal tour
Perspective. The importance of the TSP does not arise from an overwhelming demand of salespeople to minimize their travel distance, but rather from a wealth of other applications such as vehicle routing, circuit board drilling, VLSI design, robot control, X-ray crystallography, machine scheduling, and computational biology.
Greedy heuristics. The traveling salesperson problem is a notoriously difficult combinatorial optimization problem, In principle, one can enumerate all possible tours and pick the shortest one; in practice, the number of tours is so staggeringly large (roughly N factorial) that this approach is useless. For large N, no one knows an efficient method that can find the shortest possible tour for any given set of points. However, many methods have been studied that seem to work well in practice, even though they are not guaranteed to produce the best possible tour. Such methods are called heuristics. Your main task is to implement the nearest neighbor and smallest increase insertion heuristics for building a tour incrementally. Start with a one-point tour (from the first point back to itself), and iterate the following process until there are no points left.
Point data type. Point.java represents a point in the plane, as described by the following API:
Each Point object can return a string representation of itself, draw itself to standard draw, draw a line segment from itself to another point using standard draw, and calculate the Euclidean distance between itself and another point.public class Point (2D point data type) --------------------------------------------------------------------------------------- Point(double x, double y) // create the point (x, y) String toString() // return string representation void draw() // draw point using standard draw void drawTo(Point that) // draw line segment between the two points double distanceTo(Point that) // return Euclidean distance between the two points
Tour data type. Your task is to create a Tour data type that represents the sequence of points visited in a TSP tour. Represent the tour as a circular linked list of nodes, one for each point. Each Node will contain a Point and a reference to the next Node in the tour. Within Tour.java, define a nested class Node in the standard way:
Your Tour data type must implement the following API:private class Node { private Point p; private Node next; }
public class Tour // As usual, the constructors and methods in the API must be public
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Tour() // create an empty tour
Tour(Point a, Point b, Point c, Point d) // create a 4 point tour a->b->c->d->a
void show() // print the tour to standard output
void draw() // draw the tour to standard draw
int size() // number of points on tour
double distance() // return the total distance of the tour
void insertNearest(Point p) // insert p using nearest neighbor heuristic
void insertSmallest(Point p) // insert p using smallest increase heuristic
Each Tour object should be able to print its constituent
points to standard output,
draw its points to standard draw, count its number of points,
compute its total distance,
and insert a new point using either of the two heuristics.
The first constructor creates an empty tour; the second constructor creates a 4-point
tour and is intended to assist with debugging.
Input and testing. The input format will begin with two integers w and h, followed by pairs of x- and y-coordinates. All x-coordinates will be real numbers between 0 and w; all y-coordinates will be real numbers between 0 and h. Many test data files are available. As an example, tsp1000.txt contains the following data:
After implementing Tour.java, use the client program NearestInsertion.java to read in the points from standard input, run the nearest neighbor heuristic; print the resulting tour, its distance, and its number of points to standard output; and draw the resulting tour to standard draw. SmallestInsertion.java is analogous but runs the smallest insertion heuristic.% more tsp1000.txt 775 768 185.0411 457.8824 247.5023 299.4322 701.3532 369.7156 563.2718 442.3282 144.5569 576.4812 535.9311 478.4692 383.8523 458.4757 329.9402 740.9576 ... 254.9820 302.2548
% java NearestInsertion < tsp1000.txt Tour distance = 27868.7106 Number of points = 1000 (185.0411, 457.8824) (198.3921, 464.6812) (195.8296, 456.6559) (216.8989, 455.126) (213.3513, 468.0186) (241.4387, 467.413) (259.0682, 473.7961) (221.5852, 442.8863) ... (264.57, 410.328) |
% java SmallestInsertion < tsp1000.txt Tour distance = 17265.6282 Number of points = 1000 (185.0411, 457.8824) (195.8296, 456.6559) (193.0671, 450.2405) (200.7237, 426.3461) (200.5698, 422.6481) (217.4682, 434.3839) (223.1549, 439.8027) (221.5852, 442.8863) ... (186.8032, 449.9557) |
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The subdirectory tsp from the COS126 ftp site contains short and long test data files and the client files for running and timing your Tour data type, as well as the readme.txt for this assignment. Alternatively, you can download a .zip of the whole directory. Be sure to test thoroughly using the short test files and the longer actual data files.
Analysis. Estimate the running time of your program as a function of the number of points N. Using TSPTimer.java (which relies upon Stopwatch.java), run the two heuristics for N = 1,000, and repeatedly double N until the execution time exceeds 100 seconds.
Submission. Submit Tour.java. Also, submit a readme.txt file and answer the questions.
Contest and extra credit.
This part may be done individually or with your partner.
Implement a better heuristic. For example,
observe that any tour with paths that cross can be transformed
into a shorter one with no crossing paths: add that improvement to
your program.
Here are some other ideas.
If you are shooting for an A or A+, this is a good opportunity to impress us.
However, be warned, this is a difficult extra credit.
Name your extra credit program ExtraCredit.java and submit it
along with any accompanying files.
Answer the relevant questions in the readme.txt file.
We will award a special prize to whoever finds the shortest
tour around the 1,000-point set.