Accelerated Ray Casting

10/5/00

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Table of Contents

Accelerated Ray Casting

3D Rendering

Ray Casting

Ray-Scene Intersection

Ray-Scene Intersection

Bounding Volumes

Bounding Volume Hierarchies I

Bounding Volume Hierarchies

Bounding Volume Hierarchies III

Ray-Scene Intersection

Uniform Grid

Uniform Grid

Uniform Grid

Ray-Scene Intersection

Octree

Octree

Ray-Scene Intersection

Binary Space Partition (BSP) Tree

Binary Space Partition (BSP) Tree

Binary Space Partition (BSP) Tree

Binary Space Partition (BSP) Tree

Other Accelerations

Summary

Next Time is Illumination!

Author: funk 

Email: funk@cs.princeton.edu

Home Page: http://www.cs.princeton.edu/~funk